Jan 15, 2015, 1:56 PM

As long as two things are true I generally don't mind any XP system:

  1. Everyone has roughly the same access to XP. No tiered superpowers, no dinosaurs others will simply never catch up to, etc.

  2. The system is implemented in a way to protect people from themselves.

Classic nWoD often failed at (2) because of CG. Spending freebie points to raise your power stat, for example, saved you a bunch of XP compared to buying it with XP later on; likewise spreading your starting dots around rather than mix/maxing them in CG was a pretty bad idea. And let's not go into the practice of playing any sort of combat character without a multi-attack fighting style.

Of course simply because a system protects you from making mistakes when buying things doesn't mean you don't get an enormous benefit from knowing how to use the +sheet you end up with.