Apr 4, 2021, 9:51 PM

@ganymede said in A healthy game culture:

Your point was how community is the primary factor.

No, my point was that certain systems and themes bring out the worst in people and can contribute to a toxic game culture. Which I think is the same point you're making?

The fact that my specific tight-knit group of friends made it work is not an argument that it will work in general, especially when you have an open game with no control over who comes to play.

I really don't think this is specific to WoD, though WoD might be the most obvious and extreme example. I bet if you took a Walking Dead MU and made it PVP with some folks being the crazy pscyho crew, you'd get a similar effect.