@ThatGuyThere said:
Honestly Bored if that is what you consider a positive example of anything we are far too far apart for further discussion to have meaning.
Though I do hope you find nothing but games like Star Crusade in your future, yake that as either blessing or a curse whichever you prefer.
See, this is why I made you post what your actual criteria were, because I knew once I gave an answer you'd just go 'well its not the perfect game so haha derp you're wrong!' To remind you, since you're being a goalpost-moving weasel exactly as I predicted, you didn't say 'name a perfect game.' You said:
@ThatGuyThere said:
Not a sandbox and not about relationships. So it would simply be one that had mostly staff plots and a majority of the rp was not focused on relationships.
Those were your only criteria.
Now, if you want to highlight how the game was actually more focused on relationship RP, go ahead. Talk about all the huge amounts of relationship RP. What were some PCs who focused on relationships in preference to their positions, plot duties, etc?
Of the 4 Counts, the only person you could even make an argument for was Amber, because she did very little in general. Even fucking Renaud ran plots, got into skirmishes with other Counts, led assaults, and otherwise did plot shit. I couldn't even tell you if Lyov had a boytoy tucked away somewhere, but far as I could tell he was 100% focused on politics and war. Antonio had a marriage in the works but also was the most active person in terms of military stuff and generally being loud and outrageous in public RP. Out of my 3 characters, only one had a relationship, it only started after the game was basically in its death spiral, and even then we spent most of our time plotting for war.
So explain how it was mostly a marriage/relationship/babies focused game. Otherwise? You're fucking wrong. And you are wrong about this topic in general, because most games are closer to SC than not.