Mar 1, 2017, 12:24 AM

@Sunny said in Roleplaying writing styles:

MAN. I was so clear, the clue was so obvious, but they didn't even LOOK at the newspaper. Why would there have been a newspaper in a high tech building?! Wouldn't they have realized everyone had a computer or whatever to look at the news???

Like, what? Yeah, in this case the assumption itself was very obviously faulty, but even if it wasn't, you just do not know what knowledge/information the players are coming to the table with. They might not KNOW that in places like this, newspapers are rare, for all that you think it's common sense. It's not, and not because your players are dense, either.

I was having a conversation about jsut this thing the other night. Well clearly this thing i keep adding to my poses would be obvious to /ME/, why aren't my players getting it, i'm like beating them other the head with it.

Alternately: Describing a scene and adding detail and players latching on to the most innocuous details, and then putting in jobs and asking to roll for prophetic visionary dreams just because you described a crack in the glass of a toaster oven. I am having to learn to just tell people that no, that is a dead end.