Apr 25, 2017, 10:21 PM

@Thenomain said in Innovations to the form (Crowdsourcing?):

What the hell does "web-based game" mean?

Doesn't the "... instead of relying on telnet" part give you a pretty good idea though? I mean, what would you call it? Web-centric? Web-only?

I agree that the terminology is imperfect but I lack anything better without diving into specific technical details: "A game that provides a MUSH-like playing experience(*) but with only an integrated web client/wiki and no telnet connection to support existing MU* client software."

(*) And even that gets into philosophical territory of the fundamental differences between a MUSH, a PBP game, and something like Storium. What makes a "MUSH-like playing experience"? Is it the grid? Posing in real time? The fact that IC time passes in constant progression with RL time? You can see where I ended up on that question, but I think everyone is going to have a different answer.