May 12, 2016, 3:05 PM

@Ganymede said in Alternate CoD/WoD Character Growth / XP Systems:

That argument is that certain RP requires mechanical growth, which I've previously described as "advancement." My response to that is: no form of role-playing requires mechanical growth. It's true, PCs evolve and change; thus, I support changing a PC's stats based on what's happened in RP by re-spec, but am adverse to a full-out re-spec, which is where a player simply re-arranges their +sheet for reasons other than misunderstanding rules out of CGen or rule changes made during play.

This is not a "wrongfun" argument; this is a "I do not agree with your presumption/premise/implicit argument" argument.

They are just referring to different games. I've played completely stat-less MU* and they were fine - I had a blast. But that's because you can grow the character, organically and at will based on your judgment of how far he/she has gone as opposed to a systemic numeric advancement.

What I object to is hybrids which control PCs' growth then, once they no longer allow it, the implication is the character has reached their peak. That's not conductive to activity in my most humble opinion.