I'm going to add a little to what @Faraday is saying here about the importance of clarity and ease of use.
A handful of years ago, I was doing graphics stuff. It needed to work with two different bits of software. No, I won't name either. Some dev had to be done in one application, and the rest in the other.
One of the two was thoroughly intuitive to me, because it used the sort of interface I 'grew up on'. It's the kind of interface that was considered 'intuitive' and 'poke it to see what happens', especially in mac software, in the early/mid-90s. That's the kind of stuff I learned on -- lots of 'this is the most expensive toy ever' Kai Krause interfaces and such.
These interfaces are generally regarded by people who didn't first lean on them as among the most horrible of all possible experiences, and the general feeling is that they're looking at the controls of an alien spacecraft that's about to crash into a mountain and they have to pick the right glowing dot to roll around with their mouse before the whole thing goes up in flames and it's all over but the crying.
Despite being cool with that kind of interface, I get that.
The other software used a much more 'here are endless drop down menus and hidden sub-menus and clickable text you don't know is even clickable until you click it and commands buried in sub-sub-sub-sub-sub menus under headings that have only the loosest connection to the command you want to run, etc.' approach. When you've put an essential command to save hours of work in a hidden right-click export menu you can only access if you know that tiny line of text is clickable (because it is completely indistinguishable from all of the not-clickable text that's crowding your screen), you have a problem.
Those of us running into issues brought this problem to our rep (who is a saint), but did not seem to get it. He kept insisting, "But it's so easy!" and then not telling us the steps to take to do it. No mention of the hidden clickable text, no mention of hidden drop-downs, etc. Just "It's easy!"
This added insult to injury in ways that did some real damage -- a number of us ended up with whacks to our income every time one of these new 'hidden changes' would go in (which would happen without warning) and we'd end up having to spend 2 weeks trying to figure out where they moved our basic essentials, or haunt the back channels to track down that one developer who would actually give us the list of required steps that no one ever bothered to write down in the first place.
Once we had those things, yes, it was easy -- but you can't operate from the assumption that people do. It sounds like you have the steps laid out, which is good. Don't assume people know what it means, though, or you run the risk of becoming the "it's easy!" guy.