@Thenomain said in Emotional separation from fictional content:
I will absolutely play on a game where I don't trust the staff when I don't need the staff to have meaningful gameplay, which is 90% of everywhere. I know how to do this, have gone through this hobby with people who know how to do this, and am happy to be with people I enjoy regardless of staff.
What people like @Paris usually mean is that they won't play on a game where staff cannot be trusted to be adults, to handle a complicated situation fairly or honestly. Not saying you don't mean exactly what you said, Paris, but there are plenty of people who aren't so rigid in where they will play if they get a chance to play in relative peace.
You're correct. If you're a player who's fine with that hanging over you, obviously do as you like.
I find that I eventually get burned. I went against my own policy of avoiding games where I had strong reservations about staff, figuring that enough time had passed, let byegones be byegones, but no, same shit, different game. When I realised that a staffer's homophobic threats against me would be defended or justified (despite logs), because other abusive behavior from them towards others was being defended (despite logs), I bailed. Nothing had changed, I was wrong to assume that it had.
So, I will never again play on a game where I can't trust staff, edit shame on me for flouting my own rule. I'm glad that you've made it work, though.
But as a staffer, I also get frustrated when players refuse to come forward when they have been abused, because they have been burned elsewhere, because they don't want to be labeled a problem, because staff elsewhere would rather cover for other staff, whatever, etc. All not coming forward does is leave these folks free to keep targeting others. That is part of why I say, 'don't play somewhere if you don't trust staff.' It makes our jobs harder.