Most 'Plug & Play' Friendly Server?
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I'd like to set up a MUSH/MUX and fiddle around, teaching myself how to admin and build.
On the other hand, I'm not a total masochist, so I'd like to do that with whatever has the most/best softcode stuff already available for use. Weather systems, job systems, etc. I am interested in everything but WoD character generation/system (of any flavor), since if I do eventually decide I can handle things, I wouldn't be running a World of Darkness game.
Does anyone have any suggestions about what has the best preexisting softcode options? Penn? Rhost? Something else entirely?
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@Collective I don't think there's something out there with all of that built in at this time.
The basic TinyMUX install I think has the basic SGP globals, but you'd need to acquire and install the rest. There are some tips about where to get some of the things you'll want, but a lot can be found on mushcode.com.
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@surreality I was thinking more in terms of being able to use stuff like Thenomain's and Faraday's stuff on their Githhubs and others freely available as well, rather than having it built in.
I guess what I'm actually asking is if there is any one type of MU that has a wider variety and quality of available softcode done by third-party coders.
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@Collective Tagging in @Thenomain to take a peek, since he'll be able to give you the heads-up there on how plug and play things are. I know @faraday I think has hers more ready to go, and she's working on a new version of things that sounds pretty dang neat (her Ares setup) that I don't think is quite ready yet.
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@faraday has a Starter PennMUSH DB that will install PennMUSH and her code suite all at once. Installation instructions are here, although that page doesn't link to the most recent version of her starter database. (Hence linking directly to the latest version first!) You can see what the code suite comes with on the Core and Addons pages. It definitely gives you the basics of weather, job systems, bboards, stuff like that.
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@Thenomain said in Most 'Plug & Play' Friendly Server?:
I am biased heavily toward TinyMUX, and all of my code is tested on it, but Rhost has a bit of a fan base, and Penn has, yeah, @faraday and also @Volund. I would focus on: Who do you know? What servers do they use? Can they point you at things?
Volund's code suite also works on Rhost, just as a FYI.
Still playing around getting F3 working on Rhost, but it's been painful
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@Roz said in Most 'Plug & Play' Friendly Server?:
although that page doesn't link to the most recent version of her starter database. (Hence linking directly to the latest version first!)
Oh thanks for pointing that out. I fixed it.
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@Ashen-Shugar said in Most 'Plug & Play' Friendly Server?:
Still playing around getting F3 working on Rhost, but it's been painful
It's entirely impossible to do on TinyMUX, as we don't have regedit. And yes I know that's in an optional package, but still. I did get most of the way though otherwise.
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@Thenomain said in Most 'Plug & Play' Friendly Server?:
@Ashen-Shugar said in Most 'Plug & Play' Friendly Server?:
Still playing around getting F3 working on Rhost, but it's been painful
It's entirely impossible to do on TinyMUX, as we don't have regedit. And yes I know that's in an optional package, but still. I did get most of the way though otherwise.
regedit is used in exactly one thing, which is the wiki-dump archive of the BBS and news systems. I wouldn't really call that cause for dubbing it impossible
But possible or not I have zero interest in porting it to a different codebase, nor would I encourage anyone to try. It's a PITA.
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@faraday said in Most 'Plug & Play' Friendly Server?:
regedit is used in exactly one thing, which is the wiki-dump archive of the BBS and news systems. I wouldn't really call that cause for dubbing it impossible
But possible or not I have zero interest in porting it to a different codebase, nor would I encourage anyone to try. It's a PITA.I was, what, two-thirds the way through before I hit this? Unless your code technique got horrible in the past five years, I can't imagine it being hard, just tedious.
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I usually advise people to go with MUX if they're attempting to make a WoD game, and PennMUSH otherwise . Penn has much more third party code available than the others including hardcode addons such as space engines. It's also the easiest to get support for. Rhost would be an Ok choice if you're planning to do your own game completely from scratch and you are willing to put some effort into learning to do things 'the Rhost way'. TM3.x I would not consider at all. Just my $0.02, YMMV
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I don't always code, but when I do, I code in Rhost.
As said above, I agree with @RnMissionRun. I love the challenge of rethinking code and building it myself from scratch, so I loved the Rhost codebase for the power and security of it. Most people do not have the ability to do that, because they want their game up and running as fast as possible, hence SGP and other code packages that are drop-in and go.