Jun 29, 2017, 7:48 PM

@Lithium I agree. There does need to be a level of risk. Not fatal, because I'd be uncomfortable letting the RNG kill off a character unattended, but definitely something that requires an 'adventure timeout' as a consequence.

As for using it too often, that's why the rewards are not automated. But I also don't want to have to put in 20 hours a week writing new scenario bits because somebody ran 10 of them on the first day, so yeah, a limit is a good idea.