Dec 4, 2017, 7:40 PM

Many games have an ethics or behavior document.

Any game worth its salt has a theme/setting document.

This is where a warning goes.

This is where expectations of players and an introduction to basic communication goes.

Where there are gaps, it is staff’s job to educate.

If there is misunderstanding, staff should look first at what they could do better and decide if the onus is upon them or if they have taken reasonable steps.

(For example, a 20 page document may be too long...@surreality. Just saying.)

I am starting, in my old age, to feel that there is something wrong if we have to keep reminding people not only that it’s okay to talk to others, but how to do so. The former? WoD and Firan have beat people down for so long that it’s understandable. The latter? I have no idea. I don’t think it’s staff’s duty to teach people how to be decent human beings, but a reminder with light examples isn’t onerous so I think each game should at least touch on it, respectfully as possible.