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    Internet Attacks? Why?

    Mildly Constructive
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    • Thenomain
      Thenomain @surreality last edited by Thenomain

      @surreality

      The interaction between the Player Types is quite interesting, but keep in mind that griefing is a Killer trait. Extensive studies show that to have a stable population of Killers, there needs to be a substantial non-majority of non-Killers and if I recall correctly, the only Player Type to happily co-exist with Killers are Explorers, all of this because of the griefing trait.

      Extra Credits covers this topic quite a few times. It’s worth checking out.

      I personally don’t think someone is a single player type, but they shift around between several depending on what they want at that moment, but it works for study purposes to look at the four types as if they are discreet people.

      “If you wish to make an apple pie from scratch, you must first invent the universe.”
      ― Carl Sagan, Cosmos

      Lithium 1 Reply Last reply Reply Quote 1
      • Lithium
        Lithium @Thenomain last edited by

        @thenomain Well part of the problem is that people don't fit into any niche completely. I enjoy PvP, I do not enjoy 'griefing'. I am pretty anti-griefer. As much as we try to put people into clearly labelled boxes, we are not boxes.

        Hello! Long time listener, first time caller...

        Thenomain 1 Reply Last reply Reply Quote 0
        • Thenomain
          Thenomain @Lithium last edited by Thenomain

          @lithium

          Why is this a problem? I think it's a downright tautology by now: When we talk about reality, "it depends" is always a valid comment.

          Also, do not mistake "all griefers are Killers" to mean "all Killers are griefers".

          Also also also, here is Extra Credit's episode on Bartle's Taxonomy, a good summary of what we're talking about for people who don't know.

          This is also a good run-up to its follow-up episode on how the player types interact where the meat of the discussion and our hobby really starts hitting this model.

          Also, by their interpretation, or by the oldest definition, Killers are griefers. It seems like those who "act on the world" is being defined as Explorers, but hey, terminology drift is a thing.

          “If you wish to make an apple pie from scratch, you must first invent the universe.”
          ― Carl Sagan, Cosmos

          faraday 1 Reply Last reply Reply Quote 2
          • faraday
            faraday @Thenomain last edited by

            @thenomain Agreed.

            Personally I like to view the categories like movie genres. You may have a favorite, but most people like more than one genre to varying degrees and at different times. And sometimes a movie doesn't fit neatly into a box and you end up with "dramedy".

            Nevertheless, it's a convenient short-hand. In games, it can lead you to good considerations about what sorts of things might appeal to different interests and how those interests can cooperate and compete.

            surreality 1 Reply Last reply Reply Quote 2
            • surreality
              surreality @faraday last edited by

              @faraday There's a... I dunno how apt this is, because a lot of these were very 'coin toss' or 'no interest in either' or 'both/neither have appeal', but there's a quiz on this.

              http://matthewbarr.co.uk/bartle/

              I ended up with: You are 87% Socialiser, 73% Explorer, 40% Achiever, 0% Killer

              Sorta interesting, and not super surprising results. With slightly more MUSH-style options (vs. the more MMO/MUD options it has), it could potentially be more accurate a tool for (generic) us.

              @Thenomain I haven't been going from any of the later analysis on that; there's a bit in the original that's this: "On the flip side, Killers also represent the archetype which is most interested in affecting their environment, so sandbox games in which they can take a direct hand in building (or destroying) a virtual society will appeal to them as well."

              Oh fucking well.

              faraday 1 Reply Last reply Reply Quote 0
              • faraday
                faraday @surreality last edited by

                @surreality Yeah a lot of the options were, like... "meh, neither". But I got 80% achiever / 73% socializer, which fits pretty well. On a MUSH my "achiever" gene takes the form of achieving the story/character goals rather than achieving levels or points though.

                surreality 1 Reply Last reply Reply Quote 0
                • surreality
                  surreality @faraday last edited by

                  @faraday Yeah, same. A lot of the 'do you want a lot of gold?!' or 'DO YOU WANT THE BESTEST WEAPONS EVAR?' things were just like... 'that is just not even a thing, uh... B?'.

                  It might be interesting to figure out one of these more tailored to MUSH/MUX/etc. just to get a feel for things some time.

                  It's also a little funny to me because while I love love love socializing in the sense of talking theory and concepts in a space like this -- brainstorming, essentially -- I am... not so much into the 'getting to know everybody's personal business' at all, and while I'm open to a degree, uh... I'm pretty cagey about more than may be apparent as a default. Like, I could go months without reading Tastes Less Gamey and not bat an eyelash, but I get the pangs re: Mildly Constructive or the gaming subject forums if I'm away for a few days.

                  Oh fucking well.

                  deadculture 1 Reply Last reply Reply Quote 1
                  • deadculture
                    deadculture @surreality last edited by

                    @surreality I invariably get Achiever/Killer because I am like that: I will amass enough gold in a MMO (not a MU) to afford to fight others.

                    I did it on Ultima Online in one of those free shards that exist based on T2A. I got a quicksilver relic, sold it for 40M and spent my money buying PvP gear and training up chars.

                    I had fun while it lasted, but I lost my house and about 24M of gear so I called it quits, especially as I was focusing on real life pursuits at the time.

                    surreality 1 Reply Last reply Reply Quote 0
                    • surreality
                      surreality @deadculture last edited by

                      @deadculture I'm seriously trying to think of ways of writing up a poll for the wiki I'm working on that'd -- at least loosely -- work off of these types, and potentially steer people toward features that might best suit the type-based interest profile. I don't know if I can pull that off, but it strikes me as something that might be worth a shot at some point further down the road.

                      If nothing else, it may be a good thing to point out something even more basic, like 'based on your primary interests, this game might not be a good fit for you for reasons; you are more than welcome here and we'd like to find ways to ensure you have fun, but please be aware that this might not be the kind of game you're looking for'.

                      Oh fucking well.

                      1 Reply Last reply Reply Quote 0
                      • Lithium
                        Lithium last edited by

                        The bartle test has a lot of questions that don't really appeal to me one way or the other but... it gave me:

                        73% Achiever
                        53% Explorer
                        47% Killer
                        27% Socializer

                        I think my definition of the 'killer' archetype may be different than there's perhaps.

                        Hello! Long time listener, first time caller...

                        deadculture 1 Reply Last reply Reply Quote 0
                        • deadculture
                          deadculture @Lithium last edited by deadculture

                          @lithium
                          alt text

                          In short, I guess I'm a sociopath when it comes to gaming.

                          1 Reply Last reply Reply Quote 0
                          • T
                            ThatGuyThere @surreality last edited by

                            @surreality said in Internet Attacks? Why?:

                            @ganymede

                            A: "Come fight me bro, I'm at <not his address!>"
                            B: <contacts C> "Yo, SWAT this address! <provides address provided by A>"
                            😄 <SWATs address>

                            All three have a part of the responsibility here. A shouldn't be getting a pass.

                            Yeah just to clarify my previously unclear viewpoint, I believe B and C in the above should be prosecuted, A while landing on my list of kinda skuzzy people, I don't think should face charges, not because I think his actons were alright, I thinkthey were deplorable but because there in enough in the middle that he really isn't a proximate cause. (I think I remember that being a thing from my business law classes)

                            1 Reply Last reply Reply Quote 0
                            • T
                              ThatGuyThere last edited by

                              Double post but really on a different topic than the previous one. Took the barltes test and got the results I would have expected.
                              73 % socializer
                              73 % explorer
                              27 % killer
                              27 % achiever

                              This seems about right what draws me to games with other people is the interaction with them, both RP and OOC chatting, what draws me to games with out other people is the learning about the world and the story. And I do still explore MU grids to find any hidden cool spots out there to RP that others might miss.

                              1 Reply Last reply Reply Quote 0
                              • Apos
                                Apos last edited by

                                Been probably ten years since I took a bartle test, so did it again and got:

                                93% Achiever
                                47% Explorer
                                33% Socializer
                                27% Killer

                                I vaguely remember having 100% achiever when I was younger and no killer at all, so maybe I'm getting meaner in my old age, I have no idea.

                                some fucking idiot who people only like because he's good at taking credit for the work of everyone under him, just like every other fucking L&L headwiz.

                                1 Reply Last reply Reply Quote 0
                                • Roz
                                  Roz Banned last edited by

                                  87% Socialiser
                                  53% Explorer
                                  47% Achiever
                                  13% Killer

                                  I'd be really interested in a test that's more geared towards MU*s. Someone make one!

                                  1 Reply Last reply Reply Quote 1
                                  • Thenomain
                                    Thenomain last edited by

                                    73% Explorer
                                    67% Socialiser
                                    40% Achiever
                                    20% Killer

                                    By definition, I guess coding is exploring?

                                    “If you wish to make an apple pie from scratch, you must first invent the universe.”
                                    ― Carl Sagan, Cosmos

                                    1 Reply Last reply Reply Quote 0
                                    • Tributary
                                      Tributary last edited by

                                      80% Explorer
                                      73% Socialiser
                                      47% Achiever
                                      0% Killer

                                      I probably could have predicted that, just based on the explanations of type, though.

                                      I have a playlist: http://musoapbox.net/topic/91/tributary-s-playlist

                                      1 Reply Last reply Reply Quote 0
                                      • S
                                        Seraphim73 last edited by

                                        Huh, I took the test a couple of times, because the first result that I got seemed wildly out-of-sorts for me (87% socializer, very little Achiever or Killer, when I know that I enjoy both of those roles). Apparently there is an array of questions for (at least) the first section. Which questions I got varied my results quite a lot.

                                        Does this make me an Explorer because I wanted to test it, a Socializer because I wanted to get my place in the social structure right, a Killer because I wanted to make it do what I thought was right, or an Achiever because I wanted the "right" score?

                                        1 Reply Last reply Reply Quote 1
                                        • Ashen-Shugar
                                          Ashen-Shugar last edited by

                                          Meh.

                                          Was curious, but does touch on my programming love.

                                          93% Explorer

                                          53% Achiever

                                          33% Killer

                                          20% Socialiser

                                          1 Reply Last reply Reply Quote 0
                                          • TNP
                                            TNP last edited by TNP

                                            Yeah, questions seem geared more to MMRPGs or MUDs but...

                                            You are 80% Socialiser

                                            67% Explorer

                                            40% Achiever

                                            13% Killer

                                            1 Reply Last reply Reply Quote 0
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