@surreality I maintain that my initial post was no way meant as hostile (the 'those plots are stupid' was in reference to a general trope of plots, not anything specific to your game) and that most of it was misinterpretation of tone and and a death spiral of hostility/defense, but it's fine, I'm no more interested in re-litigating that thread than I imagine (or hope) you would be. I'm not going to.
Regardless, your (prior) thread is still a good example not because of the fight, but because of what you wanted and didn't get: a controlled conversation based on certain positive elaboration on your initial concepts. We fought in that thread because I fundamentally didn't believe the 'Mildly Constructive' forum allowed you that restriction, but I am in favor of you having a place where you could have that. I don't know what more I can offer or say than that.
But it would probably need to be a new high-moderation zone.
@faraday I agree all those specific things are not constructive and should be subject to moderation even in Mildly Constructive (and if any of them are me, my bad). That said, I still think there's levels of skin thickness, hostility and defensiveness across the entire spectrum of forum posters where it would be beneficial to have a designated high moderation area.
This also has certain utility to the mod team themselves, because it allows them to prioritize reports.
@arkandel I think it's not irrelevant to identify that some people want something much different than other people want. I think its useful to identify it and actually see how we can make it work for everyone.
We had some kind of agreement on different levels of moderation in the older thread, but it's been tabled/forgotten, it seems. I'm not sure why that is, where it seems like such a compromise-y 'please everyone' option.