@songtress said in Development Thread: Sacred Seed:
I have a question in this world, with you magic set up the way it is does the magic planylt/vine/seed.. Has it ever in the history of the world been mismanaged?
What do you mean by being mismanaged? There are, as far as the populous knows, two uses for the Clora. One being to cook it / feed it to Seeded to give them mana. And the other to try and put it into the hearts of Seedless and give them elemental powers. It's a commodity that people have, so it's probably been mismanaged, sure. There are black market deals for seedless trying to go through the seeded ritual, and dark cults who specifically try to seed people and do ... >.> Stuff.
Has anyone tried to do something weird and crazy like force a another magical template into existance? (Fire, Water, Earth and Air) but what of something else.... I know you said no living material maybe manipulated... But someone must have tried?
Here's some content for you:
A page from a torn journal, found in a burnt down house at the Hillside border with the Wildlands
He calls himself "Zeev" now and his eyes are a blue I have only seen in the wild wolves that roam the frozen forest to the north. He was a Seedless banished from the Hillside duchy for stealing bread. I knew him as a boy, but then he went by the name William. His eyes were brown. There's something unnerving in the way he smiles; too much teeth. When he speaks its like a growl. When I asked him about his eyes he just smiled and told me that his heart is different now and his eyes are a reflection of his heart.
The Seedless Companions of Nobles can they offered up in marriage to other Seedless to form a weird sub heirarchy of Seedless? (they're not common persay, but not noble)?
I'm not 100% what you mean, here. But I'm going to go with "no".
@packrat said in Development Thread: Sacred Seed:
One thing I would like to see would be that feudal structure being messier and 'flatter', no 'each duke has X number of counts, who has Y number of baronies' with the relationship between them being fixed.
Have barons who are sworn directly to kings, have counts who are richer than dukes, etc. It makes things a whole lot more interesting and also reduces instances of 'Well all the duke slots are full, so I will play a count, who is identical to a duke when it comes to interacting with Noble Power stuff but shittier'.
If you decouple noble rank from a weirdly strict hierarchy you get much more in the way of fun options like 'upjumped' minor nobles with great wealth and power due to recent family fortune, barons who are key to the crown due to being close allies or a cadet house with direct allegiance, snakepit marriage alliances or ailing ducal houses in terrible debt, etc. All sorts of fun.
We're gonna have some counties and baronies and stuff out of order. I just like going with a set number up front so people can easily slot in. And that way there isn't 100 duchies all over the place.