Active Modern Day Games?
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Not my game, but...
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Message: 10/3 Posted Author
Origins Aug 12 2018 BastOrigins is a game inspired by the television series "The Originals", as well as the universe created by author L. J. Smith. Origins takes place in the blooming city of Kingsford, Washington where an unsuspecting population carry on with their normal, mundane lives unaware of the supernatural events happening around them.
The game focuses on completely original cast which exists within the same universe as the series.
The game is open to Humans, Mediums, Witches, Werewolves and Vampires.
We're brand new, so we're looking for people who don't mind slogging through a game's beta testing phase and getting in on the ground floor. Our hope is to create a fun, drama-free, 18+ environment where we can focus more on story building and fun. We are 'code lite' and hope keep our focus on story and the characters that make it. Character Creation is very easy, but we could use a few folks to help us work the hiccups out.
If this seems like fun, feel free to drop by and give us a peek. At this time Origins is also looking to add new faces to their staff, so if you the reliable and interested sort, feel free to speak with Bast.
Login @: 144.217.205.176 4599
Or check us out at http://www.originsmux.comIt looks like it uses the Unisystem code that the Shadowhunters game used, and the wiki is formatted in a very similar manner.
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@bobotron said in Active Modern Day Games?:
It looks like it uses the Unisystem code that the Shadowhunters game used, and the wiki is formatted in a very similar manner.
I'm kind of concerned that it may be run by the same people who ran that Shadowhunters game.
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@bobotron said in Active Modern Day Games?:
The comics made it clear that ANY Girl who would be a Potential became a Slayer at that 'coming of age' point.
That's less interesting (to me) but okay.
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@coin
The comics got crazy as things went on. Broken Masquerade, vampire reality TV, vampires making mindless zombie-vamps when they sired, all kinds of stuff. -
@bobotron first of all, that window is hella terrible to use on a phone. Second of all, what is up with the colors about half way thru? Third of all do you know if the community is "good"?
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I have no idea about the community, and I couldn't get it to wrap, so sorry.
My observation that it has a similar look to the wiki and the same code as the Shadowhunters game is just that, an observation. This was posted on an elseMU* board on MUS*H. I was just chucking it up here 'cause it was a modern game per request.
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@bobotron said in Active Modern Day Games?:
@coin
The comics got crazy as things went on. Broken Masquerade, vampire reality TV, vampires making mindless zombie-vamps when they sired, all kinds of stuff.Spike shot a Senior Partner with a pistol.
Not like, a magical pistol or one with holy bullets or anything.
Just...a regular ol' pistol. And the Senior Partner was all like "ow what the hell, ouch."
Yeah the comics were fucking stupid.
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@wizz Wait... Spike was alive in the comics? Da hell?
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@lithium
He was alive since Angel season 5. -
@bobotron Ah never watched Angel, did not like that character.
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I love the buffy universe on the games I played, and I thought the rulebook (actual paper copy or something) that I thumbed through was hilarious, campy, just fun and just right). I would play the hell out of a Buffy game!
But I fucking HATE the TV show. Battlestar just put me to sleep (another universe that I enjoy exploring through RP and /reading/ about on a wiki or whatever, but don't like the TV series, except for the Lorne Green stupid-ass crazy version of my childhood), but Buffy actually triggered dislike in me for some reason.
That's the thing I love about MUSHing. Come to think of it, I didn't enjoy Robert Jordan's books and I'm neutral on the old and next-oldest Star Wars shit (eps 1-6), but I LOVED those MUSHes, and I am like the only person I know who really enjoyed the WEG sourcebooks and rulebooks for Star Wars. I have super fond memories of TTing Star Wars.
Super fixated on "correctness" people will always find something to pick at. They'll fight about "correctness" even if you follow the rulebook (just ask anyone who's played a Fading Suns games about endless and tedious to all but themselves historical knowledge wang waving on chan with people arguing and criticizing one another about how they play their fictional "house" because their PhD in 6 million different kinds of RL ancient history tells them that's not how it would be at all!)
So I say, figure out the parameters of the lore/world that YOU as staff/gamerunners enjoy, make sure people know what they are and what will be within the "Scope of the game" (whether that's restrictions, alternative history, whatevs) and just let people who would whine self-select out and/or create their own place (and you stay away if what they create would make you whine!) or boot them if they're too disruptive!