Jun 18, 2019, 9:36 PM

@bored Mushdom isn't unified in terms of who wants the RPG systems vs who wants the writing. Some want one more than others, some want a mix, and every now and then you get some harsh min-maxxers that zero in entirely on the systems.

I get everything you're saying (re: Falcon is a character/setting, Star Destroyer imagery, etc) and I agree with you in spirit. It's just that when you use an existing RPG system you're going to have people who approach the game like a TT RPG system (I want my loot/credits!).

@bored said in What Types of Games Would People Like To See?:

It might not matter that it rolls exactly +8 for 4d8 damage, but it being a scrapyard junker jury rigged to chaotic perfection vs. a well-maintained high end craft matters a lot to the story you're telling.

It matters to the people who want to use the system. It may not matter to you, but for the people who figure all that time prepping a +sheet to use +rolls to get +inv means eventually having to roll dice to resolve challenges, the dice are going to be important.

Which, @ZombieGenesis is why I think you probably got so much attention on stats/gear. All that prep (and Jesus is d20 saga stat-blocky) before +apply suggests that the sheets are going to be important, and then they later figured out that the sheets werent the end-all-be-all.

If a mush makes me +sheet and learn a system, my initial assumption will always be that it's for a reason.