@faraday said in Staff’s Job?:
@Pandora said in Staff’s Job?:
If a game goes down, who do players look to? Staff. If there is a disruptive theme breach? Staff. If a plot conclusion needs a game-wide emit? Staff.
I just disagree, sorry.
You're not going to look to build staff if there's a disruptive theme breach, but these people are still staff.
The question was 'Staff's Job?' not 'Head coder's job?' or 'Build staff's job?' or 'Storyteller staff's job?'
@Thenomain said in Staff’s Job?:
Splitting off from the other recent discussions, what in general is staff’s job?
Of course you can break staff down into subgroups - the same goes for most any job with more than one aspect. If asked for the definition of 'McDonald's Employee's Job?' would you say 'It's impossible to say because there's no universal constant, some people flip burgers, some take orders, and some are CEOs making millions a year.'
Or would you say, 'People doing the tasks required for the McDonald's Corporation to keep making money.'?