Dec 30, 2019, 9:28 PM

@eye8urcake That's one of the reasons having detailed policies isn't worth it.

Ultimately if staff is good and involved they are not needed, but if they are themselves part of the problem the policies themselves don't protect the players they're intended to.

Likewise reasonable players are only going to be inconvenienced by draconic rules while the few bad seeds are going to try to go around them anyway.

Policies are good for only one thing: Informing the playerbase of what staff's official intention for the overall tone and culture is. But past that, a MU*'s culture is shaped way, way, way more by what is actually practiced rather than what is written down in some help file.