Dec 30, 2020, 6:48 PM

For those of you that have successfully launched a game (or feel you've been close enough to launch to have gotten good instincts on the topic):

What are the essential pieces that must be in place to launch successfully? Is there a critical mass of initial staffers? Critical mass of initial players? An existing metaplot ready for day 1? Some game systems which aren't just nice to have, they're absolutely essential? Clear guidance on theme? Clear standards/policies of MU* conduct?

Assume that the bare essentials are already in place -- full-time code support + automated chargen + sheet + roll code.

Would love some opinions on this.

Thanks! 🙂

-reason