Oct 21, 2021, 8:19 PM

There are also several sources of balance to consider:

  • how much damage you can do or special abilities you have
  • how the world will treat you socially
  • how well you face what the world offers in opposition (it might be that wizards are easily screwed when facing say lots of archers, or metal armor, OR that all major threats require magic to even try to face)

The "obvious answer" is make everyone wizards, but warriors just describe their spells as attacks. That never miss magic missile spell becomes perfect aim charm with a thrown weapon that counts as magic and we never run out of.

Really I'd just look at the challenges you want to offer and see if Wizards or Warriors just wont work out. Or go the Ars Magica route, and everyone has a wizard and everyone has a warrior, but each mission features only 1-2 wizards.