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    Coming in 2016 - Bump in the Night

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    • Coin
      Coin @skew last edited by

      @skew said:

      @Coin said:

      @Miss-Demeanor said:

      @Coin YES! YEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEESSSSSSSSSSSSSSSSSSSSSSSSS. NEEDS TO HAPPEN.

      Edit: We'll need a set of triplet NPC's... Hepatitis A, B, and C. ^_^

      "Take these down to the Heps for testing."

      It's always important to maintain moral in a dark, dangerous setting like we have planned. Sounds like it's going to be easy for this group to stay positive.

      lulllllllllllz

      "Excuse the hell out of you. He's a bag of dicks. I'm a carefully curated box of cocks." -- to @GirlCalledBlu upon being misrepresented.

      1 Reply Last reply Reply Quote 0
      • Miss Demeanor
        Miss Demeanor @skew last edited by

        @skew Positivity and morale is HIV's department. 🙂

        1 Reply Last reply Reply Quote 0
        • P
          Pyrephox @tragedyjones last edited by

          @tragedyjones said:

          Next question: How many pre-generated player factions do you guys think is a good number? To date, we have 6, with ideas for a seventh.

          I'd say no more than that. The problem with too many factions is that each one ends up not being well populated. Or (as tends to happen) one or another has a charismatic, active person who Starts Things and so people chase the action. And you end up with Faction 1 having fifteen people, and all the others having maaaybe one or two.

          Which, admittedly, is only an issue if you're planning to have PvP between factions or a lot of faction-locked content.

          tragedyjones 1 Reply Last reply Reply Quote 0
          • tragedyjones
            tragedyjones @Pyrephox last edited by

            @Pyrephox Unlike a standard CofD game like Vampire or Mage, it shouldn't really matter if a group is entirely absent. The PC cooperatives are at best mildly antagonistic

            I'm a rodeo clown.

            Coin P 2 Replies Last reply Reply Quote 0
            • Coin
              Coin @tragedyjones last edited by

              @tragedyjones said:

              @Pyrephox Unlike a standard CofD game like Vampire or Mage, it shouldn't really matter if a group is entirely absent. The PC cooperatives are at best mildly antagonistic

              You mean at worst, right?

              "Excuse the hell out of you. He's a bag of dicks. I'm a carefully curated box of cocks." -- to @GirlCalledBlu upon being misrepresented.

              tragedyjones 1 Reply Last reply Reply Quote 0
              • tragedyjones
                tragedyjones @Coin last edited by

                @Coin said:

                @tragedyjones said:

                @Pyrephox Unlike a standard CofD game like Vampire or Mage, it shouldn't really matter if a group is entirely absent. The PC cooperatives are at best mildly antagonistic

                You mean at worst, right?

                At most. That is the more accurate phrase.

                I'm a rodeo clown.

                Coin 1 Reply Last reply Reply Quote 0
                • Coin
                  Coin @tragedyjones last edited by

                  @tragedyjones said:

                  @Coin said:

                  @tragedyjones said:

                  @Pyrephox Unlike a standard CofD game like Vampire or Mage, it shouldn't really matter if a group is entirely absent. The PC cooperatives are at best mildly antagonistic

                  You mean at worst, right?

                  At most. That is the more accurate phrase.

                  Mhm.

                  "Excuse the hell out of you. He's a bag of dicks. I'm a carefully curated box of cocks." -- to @GirlCalledBlu upon being misrepresented.

                  1 Reply Last reply Reply Quote 1
                  • P
                    Pyrephox @tragedyjones last edited by

                    @tragedyjones said:

                    @Pyrephox Unlike a standard CofD game like Vampire or Mage, it shouldn't really matter if a group is entirely absent. The PC cooperatives are at best mildly antagonistic

                    Good to know!

                    skew 1 Reply Last reply Reply Quote 0
                    • skew
                      skew @Pyrephox last edited by

                      @Pyrephox said:

                      @tragedyjones said:

                      @Pyrephox Unlike a standard CofD game like Vampire or Mage, it shouldn't really matter if a group is entirely absent. The PC cooperatives are at best mildly antagonistic

                      Good to know!

                      I'm actually imagining some of the pre-made groups might not get any love at all. If that's the case, I think the best course will be to have NPCs in the organization, and have it "ran" by staff. In the case that they become relevant to IC events, there's a place for people to go to ask questions. Likewise, if a player (or play group) comes along and wants to pick something up, there will be some continuity and flow. And, why bother having groups that might not see any action? I believe some of these groups will help create a more fleshed out, realistic game setting. "This type of hunter would exist, logically, even if no one wants to play them." Something like that.

                      I'm also expecting a lot of players to go it alone, or make their own groups, which we'll certainly allow.

                      P 1 Reply Last reply Reply Quote 1
                      • P
                        Pyrephox @skew last edited by

                        @skew said:

                        @Pyrephox said:

                        @tragedyjones said:

                        @Pyrephox Unlike a standard CofD game like Vampire or Mage, it shouldn't really matter if a group is entirely absent. The PC cooperatives are at best mildly antagonistic

                        Good to know!

                        I'm actually imagining some of the pre-made groups might not get any love at all. If that's the case, I think the best course will be to have NPCs in the organization, and have it "ran" by staff. In the case that they become relevant to IC events, there's a place for people to go to ask questions. Likewise, if a player (or play group) comes along and wants to pick something up, there will be some continuity and flow. And, why bother having groups that might not see any action? I believe some of these groups will help create a more fleshed out, realistic game setting. "This type of hunter would exist, logically, even if no one wants to play them." Something like that.

                        I'm also expecting a lot of players to go it alone, or make their own groups, which we'll certainly allow.

                        I'm glad that you guys are thinking about it. I like the idea of a focus on smaller, more personal groups. Although it does run into the pack/motley/coterie problem where you can join a small group...where then the others stop logging in, get bored with their characters, go loony tunes, or whatever, and now you've got this theoretically binding commitment to a group that just doesn't exist in a real sense, anymore. If the staff is committed to providing continuity, at least for the staff-created groups, that should help, though!

                        1 Reply Last reply Reply Quote 0
                        • tragedyjones
                          tragedyjones last edited by

                          If people don't like the larger Cooperatives, they need not join one. They are the "covenant" level organization to the Posse, which is the "coterie" level. Being in a Cooperative gives you access to benefits akin to Mystery Cult Initiation, being in a Posse lets you share merits like Safe Place and Stockpile (a custom merit).

                          Also, within the hour I should have a brief blurb for all of our premade factions up for perusal.

                          I'm a rodeo clown.

                          1 Reply Last reply Reply Quote 0
                          • tragedyjones
                            tragedyjones last edited by

                            As promised:

                            Chessapeake Marksmanship League - A Philosophical Cooperative of Survivalists and Firearms enthusiasts who specialize in hunting monsters who infiltrate human society.

                            The Redeemers - A Philosophical/Prey Cooperative of Scientists, Academics and Soldiers who restrain and attempt to heal and cure Monsters.

                            The Knights of Saint George - A territorial Cooperative of catholics who act without any formal sanction from the church to keep St. Mary's county safe,

                            Barrack Y - A philosophical co-op comprised of active and retired members of the Maryland State Police and civilian personnel who investigate crimes unsolvable by official means.

                            Aidos - A philosophical Cooperative of scientists who seek to unlock the knowledge within and possessed by monsters,

                            Secret Barony - A Prey Cooperative of medieval style knights who claim to be the legitimate descendants of the disregarded title of Lord Baltimore

                            Diamondback Order - A territorial cooperative of student and faculty occultists who protect the University of Maryland

                            Monster Response Agency - An NPC faction, this Prey cooperative seeks out those monsters who would use sex and manipulation to corrupt men.

                            Office of Exonormal Studies - An NPC faction, this group is a small and underfunded subdivision of the Federal Bureau of Investigation

                            SMIT RAR - An NPC faction, the Southern Maryland Industrial Technologies Resource Acquisition and Retention Group is a Defense Contractor with an unhealthy interest in the paranormal

                            I'm a rodeo clown.

                            1 Reply Last reply Reply Quote 2
                            • tragedyjones
                              tragedyjones last edited by tragedyjones

                              Another little morsel for folks. Our Logo, created by @surreality

                              BITN

                              I'm a rodeo clown.

                              Glitch 1 Reply Last reply Reply Quote 1
                              • Glitch
                                Glitch @tragedyjones last edited by

                                @tragedyjones said:

                                Another little morsel for folks. Our Logi, created by @surreality

                                That's an awesome logi.

                                Arkandel 1 Reply Last reply Reply Quote 1
                                • Arkandel
                                  Arkandel Admin @Glitch last edited by

                                  A @Coin? As if his ego wasn't inflated enough.

                                  • He who takes offense when not intended is a fool. He who takes offense when intended is a greater fool.
                                  skew 1 Reply Last reply Reply Quote 0
                                  • skew
                                    skew @Arkandel last edited by

                                    @Arkandel said:

                                    A @Coin? As if his ego wasn't inflated enough.

                                    Maryland state seal, yo.

                                    1 Reply Last reply Reply Quote 0
                                    • Gingerlily
                                      Gingerlily last edited by

                                      This post is deleted!
                                      1 Reply Last reply Reply Quote 0
                                      • D
                                        Deleted last edited by

                                        Everyone's all philosophical.

                                        Are they going to sit around in togas and drink poison?

                                        1 Reply Last reply Reply Quote 0
                                        • tragedyjones
                                          tragedyjones last edited by

                                          Oh hey guys I forgot to mention we should be opening on or around March 1st, 2016.

                                          I'm a rodeo clown.

                                          1 Reply Last reply Reply Quote 2
                                          • S
                                            Sonder last edited by

                                            This is a fantastic idea!

                                            tragedyjones 1 Reply Last reply Reply Quote 1
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