Are there any GURPS games out there?
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Just wondering. I think its points system would be very conducive to the way most +noms systems tend to give people boat loads of xp in mushes.
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I'm unaware of any unfortunately. I pondered doing one a while back with a Rifts like theme (beings from any type of universe being drawn into the game) but I thought the overall mechanical nature of the system would push people away. Which is a shame because I love me some GURPS.
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I don't think so. Gurps is really complicated. Even GURPs lite is pretty complicated.
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No, sadly. I was once looking into implementing this system in a codebase but I stumbled upon the main reason why people don't in the SJG policy (http://www.sjgames.com/general/online_policy.html
Create my own MUD, MUSH or computer game based on a SJ Games property?
In general, no. These conflict with our licensing program. If you are a professional game developer and want to talk about licenses, write to the Director of Licensing.
The exception to this rule has to do with the In Nomine background. You can get permission to run a M*, IRC channel, or other Online Roleplaying Community (ORC) for In Nomine. The details are right here.
Alas!
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Very few of the MUSH games we run are legal, I would not rate concerns over copyright licensing very highly when it comes to reasons we don't run GURPS.
I think that when you're not trying to run a very specific game such as V:TR or L5R, it's likely vastly easier to just cook up your own custom MUSH based rules system like how Multiverse-Crisis does then try to shoehorn in a TT system like GURPS.
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@Groth said:
Very few of the MUSH games we run are legal, I would not rate concerns over copyright licensing very highly when it comes to reasons we don't run GURPS.
I would. Steve Jackson Games is extraordinarily litigious. They make more or less any other company out there look like rank amateurs at this.
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I know of at least one person that got hit with a cease and desist letter from SJG because they were using GURPS on their MOO. This was years ago though, late 90's, at least.
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SJG is pretty much the exception that proves the rule in regard to clamping down on M*s. They're very aggressive in the protection of their intellectual property.