I DRAW!
And I just finished drawing my character's headshot so I can replace what I've got going on, and desire to show it off. Dost thou desire character art?
I DRAW!
And I just finished drawing my character's headshot so I can replace what I've got going on, and desire to show it off. Dost thou desire character art?
My desired experience is a collaborative improv experience where the players are comfortable with making shit up on the fly about what's going on and about each other. Running NPCs, confrontations, calling the cops on themselves since they're playing the NPCs which include the lady who calls 911 on their hijinx, the mutual confidence and respect where you can just posit, comfortably, that something behind the scenes happened between your characters that you didn't actually discuss but you know their humor and their character well enough to do it. Like you can just say to them (or they to you) in character, "Hell no, we're not going to that party, the last time you took me anywhere you drained the tequila bottle and dragged me on the dance floor!" without pre-negotiating. It's a space of trust and familiarity and creativity that is my desired experience.
ETA, I also really enjoy when people do dumb, irresponsible shit ICly and look forward to the consequences blowing up in their face. Because that tends to require a mindset of trust in the GM, collaboration, and good sportsmanship, so you're on a good gaming experience when you screw up and go "Whoops oh shiiiit" and are excited to see what happens next, rather than dreading how this is gonna screw over your character.
Alright, we gon' have a thread for ... Mostly retail situations, I'm sure, but I have faith in humanity to deliver amazing stories for those who don't or haven't worked in retail but in something else.
I'mma lazily post WineWarrior into here as tale #1.
The woman who stole some wine from the fridge in the Cafe display, opened it and bottoms upped while everyone just watched (I mean what are you going to do, tell her to put it back? Backwash Bordeaux) in one go like a professional kegstander as she strutted outside, threw the bottle straight onto pavement as she marched into traffic across the street and went straight into the gym.
Some random character designs for some women for a comic I never finish
@derp The changes to the color scheme
Happen to be WCAG AA compliant most of the time so congratulations on accidentally appeasing me
@wizz said in Oh, Humanity:
The second week after I began, I shit you not, the same fucking lady came in.
The fear.
Like, the "I need to burn all my IDs, cancel all my credit cards, and buy an emergency supply of amazon gift cards so I can have all my personal belongings strategically mailed on a round robin rotation 10 to separate 7-11s" delete-your-whole-life adrenaline spine drop fear
Of seeing some lady follow you not only out of a state
but to UTAH
@derp Oh lol I was like "Fuck I have a bigger problem than I thought"
My sister's idea of a great snack last night:
Ingredients:
One (1) fish tail deep fried in lemon-salt cornmeal batter
One (1) jar of jalapeño jam
Steps:
@chibichibi I was thinking much the same thing. Just copy down the pre-made characters in the various books. Voila.
@solstice YouTube serves widely disliked videos because it counts dislikes as engagement and finds somebody else to show it to. I'm not sure how the dislike button factors in to tailoring your personal feed but the fact that people clicked on the button and/or commented even to say that it's utter shit I'd what makes the video get recommended to the next person.
@derp The changes to the color scheme
Happen to be WCAG AA compliant most of the time so congratulations on accidentally appeasing me
Minty boys, hands down, I will fight you for some mintyboys. When girl scouts ask me if I want to buy cookies I just translate into my head do I want some mintyboys. There is no other cookie.
@tinuviel I mean, you can't currently CTRL SHIFT I your way into a copy of my vulva to override their overpaid false sense of ownership though
@tinuviel Big mood. I love it. So you're welcome to do it to me :D. If I really think whatever was posited wouldn't happen, I'd just OOCly say "Hey actually let's change X detail but the rest of it, 10/10"
My desired experience is a collaborative improv experience where the players are comfortable with making shit up on the fly about what's going on and about each other. Running NPCs, confrontations, calling the cops on themselves since they're playing the NPCs which include the lady who calls 911 on their hijinx, the mutual confidence and respect where you can just posit, comfortably, that something behind the scenes happened between your characters that you didn't actually discuss but you know their humor and their character well enough to do it. Like you can just say to them (or they to you) in character, "Hell no, we're not going to that party, the last time you took me anywhere you drained the tequila bottle and dragged me on the dance floor!" without pre-negotiating. It's a space of trust and familiarity and creativity that is my desired experience.
ETA, I also really enjoy when people do dumb, irresponsible shit ICly and look forward to the consequences blowing up in their face. Because that tends to require a mindset of trust in the GM, collaboration, and good sportsmanship, so you're on a good gaming experience when you screw up and go "Whoops oh shiiiit" and are excited to see what happens next, rather than dreading how this is gonna screw over your character.
@insomniac7809 You have a point! And I get now that it's, "the current safety standards aren't the issue the fact that they weren't being followed is the issue."
I mean honestly when you're running plates it's still your responsibility as a runner to check the ticket against the plate to make sure that the cook didn't screw up. The cook shoulders most of the accountability but if you are negligent in checking the ticket you still get in (not the same amount of) trouble. A visual check of the contents before the act of handing over the thing that could be Not Correct is not really the same as "learn to pack your own parachute."
That said, I agree that in the context of guns and props liability/responsibility falls on the team whose actual job it is to safely prepare these prop weapons. I DO think it is negligent to not teach actors to do a final chamber check before going to town because people make mistakes. These mistakes shouldn't be happening in the first place if there isn't live fucking ammo on the set in the first place but I've never worked a job where I didn't have a slice of accountability in the chain before it was given to the client or customer.
Let's say I'm a runner. I didn't take the order, I'm not in the kitchen, I'm just bringing food. If the waiter wrote on the ticket "allergic to ____, hold the ____" and the chef neglected to follow instructions, I, as a runner, cannot reasonably just be like WELL IT'S THE CHEF'S JOB TO READ THE TICKET when I hand off the plate that has the thing the customer is allergic to in it. It's both of our jobs to read the ticket. There's more accountability on behalf of the chef, but we both share in the accountability.
Yeah, it's the chef's job to read the ticket right. You still check tickets in case the chef fucked up. Yeah, it's the assembly line's job to read the work order right. You still check the product they hand you against the W/O before handing it to the client. This is "visual check that things line up" and does not require dis-assembly or re-assembly and there's no ... Occurence of a slippery slope of scope creep for responsibilities on behalf of the runner or CSR.
So while where the "line" is is not clear to me here, it does fall somewhere along the lines of "If what you are doing poses a threat to people other than yourself". If you're the one who stands to get hurt, no, you should not be expected to know how to guarantee your own safety. If you're part of the chain of potentially posing a danger to someone else who is not yourself, you should be expected some minimal training.
Pointing a gun at a thing (ricochet risk) or person counts as "potentially posing a danger to someone else who is not yourself." I don't think it's unreasonable to posit that actors should be trained to do a chamber check because I don't think it's unreasonable to posit runners must check tickets in the window before handing it to the customer. For all I know, they typically are trained to do a chamber check and this just wasn't happening on Rust.
@faraday Thank you for the info.
I still don't understand why you would need dummy rounds for practicing a cross draw. The thing I was reading said he was practicing for a cross draw, not filming for the real deal, so I don't really... understand why the hell the gun needed visually realistic bullets for that purpose, but I get the point overall.
I mean the gun tore THROUGH a person and into somebody else. That sounds like FMJ, which I don't know if it is the case but seems like it because it passed THROUGH somebody and that adds even more what the fuuuuck to me. Like -- what the fuck is live ammo doing there and of all the options what the fuck is FMJ doing there??