On SGM, Paradox and I took a stance of forcing a 'share the spotlight' mentality. We both have slightly different approaches to it, but we actively ST with an eye out for who has and hasn't had their moment in the light.
If one PC 'dominates' (either by their own actions or because it's necessary; such as in translator scenarios) a scene, we would structure the next to give them a smaller role (or even ask if they'd be willing to sit out so another PC that can perform the duties could attend). It may hurt someone's feelings short-term to be sidelined, but my hope was that people would see that we were paying attention enough to make sure that it came back around to them.
That's easier when you're running 1-2 scenes a week.
When you ST less often, a few things I find help:
- Looking at sheets, RP hooks, and BGs (on games where these are visible).
- This allows me to get a picture of who the person is, what they like, and maybe pick out more obscure skills or even find something from their BG that could be of benefit in the scene (much like @Pyrephox does).
- Asking people beforehand for some details as to what they're good at and/or interested in (best for games without open sheets).
- This way, I know what THEY want out of the scene and I can look for places to fit it in.
- Asking specific PCs for specific rolls and allowing others to roll 'assists.' This means everyone gets their chance to do something cool and there's no need for awkward conversations of 'Hey can you scale back a bit please?'
- Remind people, frequently, that they can reach out to me directly if they want to do something that isn't specifically outlined.
On SGM, the only roll that would frequently be 'everyone roll this' would be Alertness. Which leads me into something else I do (and love when other STs do the same!):
Custom responses. If everyone rolls a Great Success (in FS3 terms) on Alertness and you page them all the same info, it comes down to whoever hits enter fastest. It also assumes that, IC, everyone is looking in the same direction and has the same 'kind' of Alertness.
When I'm preparing for an Alertness roll, I type out a few options to hand out based on result. And then I issue them out. So if I have the following rolls:
- Bob - Success
- Jane - Success
- Mike - Good Success
- Henry - Great Success
- Sally - Failure
I know who is gonna receive what. I wrote custom responses for each scale of success, so I can hand those right out to Henry and Mike (while coming up with something for Sally's failure that she can play off of). Then I take my custom for the Success and give part to Bob (maybe he was a forward scout so he'd see more while Jane hears more!) and part to Jane (maybe Jane was staring at some sort of data collection device, so she can get pertinent details off of it).
Along this vein, I find when an ST poses and includes the results in their pose it almost always leads to PCs that aren't named reacting.
Example: As the party approaches the mouth of the cave, Bob sees signs of a bear's passage in the form of a big print in the mud just outside the yawning hole in the rock face. At the back of the party, Jane sees a bit of bear fur on a tree.
Mike, your super quick poser, then comes in with: Mike raises the alert as he sees sign of bear, calling for everyone to halt.
So: give people their own private thing to react to and make sure they get to pose it out.
I'll post more as I think of it.