As a question, In what way is this RPI being staffed? Are DI players returning? Are DI staff returning? If I were to join, could I expect to run into previous staff members? Tigerlily, Hyperion, Mina, Knyghthyme(Sp?), etc...?
Posts made by Bustahemo
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RE: CarrierRPI - a Survival Horror MUD
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RE: CarrierRPI - a Survival Horror MUD
I broke my roleplaying teeth in on ShadowSiege and Dark Isles, so I might be able to help answer some of these questions as long as the codebase has not been changed drastically.
The combat would look as follows:
Player 1:
Emote: "John steps forward, the soft hiss of a blade leaving its sheath piercing the quiet room mere seconds before he launches himself forward for an upward slash over #player2's chest."
Attack player 2Player 2:
Emote: "Phillip is completely caught off guard with the sudden attack, thin shirt splitting beneath the sharp edge of #John's dagger and quickly blossoming into a red front as flesh is torn with cloth. "What are you doing?" He shouts out, voice several octaves higher than usual as he flings himself back, arms lifting in a pathetic attempt to shield himself."Player 1:
Emote: "John follows the upward slash with a turning of his heel, dagger flipped quickly in his fingers as he follows the fleeing man and moves to bury the few inches of steel deeply into Phillip's chest. "Killing you.""
Attack player 2The combat system itself is pretty base. You have stats, strength, dexterity, agility, wisdom, intelligence, wits?(Can't remember the last)
Then you have skills which cover all the uniqueness of the character. Far too many to list from memory. The system itself is based on a no grind style where every skill is dependent on "Role-playing points" which are earned every hour based on emotes, the number of people you were roleplaying with and the size/quality of emotes (Not sure how that works. Was not staff, never saw the code.) -
RE: Overwatch, anyone?
I've been interested in it but I don't have the cash to pre-order. If either of you want to throw a beta-key at me, I will definately give it a try. @Lithium @Alzie