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    2. Carma
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    Carma

    @Carma

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    Best posts made by Carma

    • RE: Sensitivity in gaming

      I'm etching out a horror RPG myself. In addition to straight-up banning certain types of content, I have plans to include a modified version of this as part of a character sheet:

      RPG Consent Checklist

      This way, Storytellers know which plots & NPCs your character should be kept away from. If you have a trigger for certain types of abuse, I won't be letting abuse survivor NPCs get close to your character.

      I'm planning around limited visibility for PCs as well, as a way of checking OOCly if you're planning on taking a scene down a certain route. I don't want full transparency access for PCs, as that can lead to abuse.

      This way, even if something is horrifying, the only way a scene can happen is if everyone in the scene is comfortable and has given their OOC enthusiastic consent to be horrified.

      posted in Mildly Constructive
      C
      Carma
    • Silent Heaven: Small-Town Psychological Horror RPG

      Development thread is now here

      posted in Game Development
      C
      Carma

    Latest posts made by Carma

    • RE: Silent Heaven: Small-Town Psychological Horror RPG

      Development thread is now here

      posted in Game Development
      C
      Carma
    • RE: Silent Heaven: Small-Town Psychological Horror RPG

      Development thread is now here

      posted in Game Development
      C
      Carma
    • Silent Heaven: Small-Town Psychological Horror RPG

      Development thread is now here

      posted in Game Development
      C
      Carma
    • RE: Sensitivity in gaming

      I'm etching out a horror RPG myself. In addition to straight-up banning certain types of content, I have plans to include a modified version of this as part of a character sheet:

      RPG Consent Checklist

      This way, Storytellers know which plots & NPCs your character should be kept away from. If you have a trigger for certain types of abuse, I won't be letting abuse survivor NPCs get close to your character.

      I'm planning around limited visibility for PCs as well, as a way of checking OOCly if you're planning on taking a scene down a certain route. I don't want full transparency access for PCs, as that can lead to abuse.

      This way, even if something is horrifying, the only way a scene can happen is if everyone in the scene is comfortable and has given their OOC enthusiastic consent to be horrified.

      posted in Mildly Constructive
      C
      Carma