@Ashen-Shugar Yeah the progression I usually point folks towards is Amberyl's manual, then my journeyman level guide and finally some tips for large-scale systems. But all of those docs are ancient and not the greatest.
@Sunny said in MU Flowchart:
It will not teach you mush code, but the Stanford class (it's free) should get the concepts across enough for you to teach yourself the mush stuff using helpfiles, dissecting other peoples' code, and asking for the occasional bit of help. Very few of the mush coders I know are anything but mostly self-taught.
I'm not even sure that learning a mainstream language will help much. I mean, yes, some of the extremely basic concepts (lists, functions) are the same, but the languages are so tremendously different. And MUSHcode is just plain hard if you want to do anything of any complexity.
Frankly I wouldn't steer anyone towards learning MUSHcode at this point. Learn Python (for Evennia) or Ruby (for AresMUSH, which I promise will be publicly available one of these days) and try your luck with one of the next-gen servers. I think you'll end up in a better place - and learn a language that might actually be useful in the real world.