MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. farfalla
    3. Posts
    F
    • Profile
    • Following 0
    • Followers 0
    • Topics 1
    • Posts 44
    • Best 23
    • Controversial 0
    • Groups 0

    Posts made by farfalla

    • RE: The hog pit thread titled Admin Derp

      @buttercup Hey, quick Q - where are those rules so I know which ones not to break?

      posted in Suggestions & Questions
      F
      farfalla
    • RE: MUs That We Would Love To Make (But Won't)
      1. Jericho: the game. The tv show. Post-apocalypse in a small town, gotta rebuild and survive.
      2. Space coast guard. Loosely based on KB Wagers's NeoG books.
      posted in Mildly Constructive
      F
      farfalla
    • RE: GMs and Players

      For me it's as simple as harm reduction. Is more harm caused by banning someone who didn't do anything wrong, or by allowing someone abusive to stay? I think there is an objectively correct answer, clearly, but that's the call staff has to make.

      posted in Mildly Constructive
      F
      farfalla
    • RE: GMs and Players

      @reimesu I'm not misrepresenting anything. One strike is too many, and people being stalked will leave the game if told a DNC is the answer. The stalker wins, the stalked player loses. Game runners can make whatever decisions they want from that fact. If you're fine with that, okay.

      posted in Mildly Constructive
      F
      farfalla
    • RE: GMs and Players

      @derp I mean literally, who cares? Why does it matter if someone thinks your little internet game isn't fair to random new players?

      posted in Mildly Constructive
      F
      farfalla
    • RE: GMs and Players

      It's a free game, not a government service. You don't actually have to be "fair" (whatever that means).

      Anyone saying a DNC would be good enough for a stalker has never had a stalker. It's a game, staff doesn't actually have any obligation to a stranger who just logged on, they can just trust their known player and go on with their life. If you don't, the person being stalked will leave, so you're choosing to have the stalker on your game over the player who was already there being unproblematic. Have fun with that, I guess!

      Shoutout to Arx staff for handling my stalker the minute I said "hey I have a stalker."

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @Pandora you told me 😞

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @Pandora I definitely am! Your "displeasing" post is still incomprehensible and dumb, though.

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @Pandora What is your point? I can't even tell what I'm supposed to be displeased by. Is your argument that... we shouldn't ban certain types of behavior on games, because some people want the facade of non-con RP but won't say so, so we'd better make sure they can get their heart racing unexpressed desires over the expressed desires of other people to not be explicitly pressured and creeped on? Or is it that because you can't entirely eliminate pressure or coercion or non-con behavior, we shouldn't try to disallow any of it? Or that we don't have the "right" (whatever that means) to establish content rules and guidelines on games?

      I know you're just arguing for the sake of arguing, tbh, but it really seems like you're just arguing for the sake of arguing.

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @Sunny
      @farfalla

      I play a dude in public and rarely get propositioned and never mobbed.

      @sunny

      Some personalities and ways of carrying yourself are just straight up attractive.

      I'm charismatic 😢

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @Sunny Wow, harsh.

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @Rinel said in TS - Danger zone:

      I mean, it's not a huge deal, but it does mean that there will be context missing when Rinel becomes sad during discussions of hiking and travelling, or when she becomes nervous when people talk about mirrors, or when she gets angry when bandits are brought up.

      Having read the desc wouldn't automatically make a character have any more insight into most of those things, though. I would gather a lot more based on reading her in-pose responses than simply knowing the fact that she has a limp or scars.
      ETA: My character has scars and gets really intense when slavery or thralldom come up, but those two things have... nothing to do with each other.

      @bored I play a dude in public and rarely get propositioned and never mobbed. I think there are a lot of factors involved.

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @saosmash I mean probably not the word mongoose, if that's the part you cared about.

      Edit: But 'mongoose' doesn't really help me picture him anyway, so it doesn't matter that much.

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @saosmash I do know that, because you have posed it!

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      @Rinel Yeah, I know that. Because I've had a scene with her. But if we imagine a scene in which she didn't pose it, what is the negative outcome if my brain isn't conjuring an image of a cane?

      If the argument is I must read descs for some reason, then we're agreeing that I will type "l rinel" at the beginning of the scene, not process any of it, and wind up with the same information I have if I don't even bother.

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      This isn't some moral stance about the goodness or badness of descs, I am simply saying I am never going to read them. My brain doesn't process written information that way and it's just how it's gonna be. Maybe there are people out there who have left a scene mad at me for implying something incorrect, but 99.9% of the time (on Arx, the only place I play) none of this will ever be a problem and I would guess no one has ever known that I didn't read their desc. I don't really know what to tell you, it's just ...how I play and interact with the Mu* world.

      posted in Mildly Constructive
      F
      farfalla
    • RE: TS - Danger zone

      I have never intentionally looked at someone's PB and I never will.
      I also don't read descs and never will. I'll check someone's sheet for basic physical factors, and probably forget those immediately anyway.

      I still have a strong visual idea of what's happening, it's just based on poses rather than descs. Who cares if I'm imagining it wrong half the time. It has never once caused a problem.

      posted in Mildly Constructive
      F
      farfalla
    • RE: Derbyshire Estate

      Maybe let's stop criticizing this game someone spent time and effort making for people to play, based on essentially nothing. If it's not the theme you want, don't play there. I don't go into WoD game threads to be like "ugh I wish this was L&L instead".

      posted in Mildly Constructive
      F
      farfalla
    • RE: Derbyshire Estate

      This is not an issue. Even the worst case scenario is someone briefly thinks it's set in the real place. Again, this is not an issue.

      posted in Mildly Constructive
      F
      farfalla
    • RE: Do you care about other people's music?

      I don't give a shit about anyone else's character playlist or scene song or whatever. I don't relate music and RP that way, and also I can only listen to new music when I'm in a particular headspace. But it also doesn't bother me to see music put at the beginning of scenes, or shared OOC, or on character wikis. I just ignore it. I guess if someone in a 1-on-1 scene wanted me to discuss it, or go listen, or reciprocate, I would be annoyed. But otherwise what is the possible harm?

      posted in Mildly Constructive
      F
      farfalla
    • 1
    • 2
    • 3
    • 1 / 3