Best posts made by Ganymede
-
RE: Getting Young Blood Into MU*'ing
You may want to see if there are players here that are willing to get you into one game or another. One of the odd things I've found about this board is that, despite our obvious penchant for communication, it is very seldom that a request for RP partners in a particular genre or on a particular game arise.
Granted, some of the people here, sometimes, --
-
RE: Health and Wealth and GrownUp Stuff
@too-old-for-this said in Health and Wealth and GrownUp Stuff:
I was handed a letter already signed by HR stating that I have accepted that I was released from employment for 'failing my probationary period'. When I asked for clarification, I was told that 'they were unable to say anything more'.
If you want, you can PM me about this. Because this smells like something an employment lawyer would feed on.
-
RE: First Through the Gate Syndrome
@Seraphim73 said in First Through the Gate Syndrome:
I do like that in FS3 combat, pose order really doesn't matter much, but I do also think that this discourages interaction between PCs during combat -- because everyone reads the combat results and starts typing, you have to be the type of player who pose-queues -- and then is willing to go back and edit the pose before you send it through.
This is all a feature for me, not a bug.
-
RE: The Work Thread
@groth said in The Work Thread:
By making social expectations explicit and evaluating them critically it's possible to have good conversations about if they bring any value or should be abandoned. Most discrimination of this type is done for no other reason then 'this is the way things are' so the solution is to force explicit justification and evaluation.
I don't recall Juniper saying anything about discrimination.
I can attest that what happened to her can and does happen everywhere regardless of the race, gender, and lifestyle of the "boss."
But I can also attest that the dynamic of women in the workplace -- I do refer to women expressly here -- is something which I do not think you appreciate fully, based on your responses.
-
RE: Getting Young Blood Into MU*'ing
I completely concur with Surreality.
I have played on your games. You are a very good game runner. If anything, you should be running one right now. And dammit I want you in on my project.
When I’m done the writing process, that is.
Like any business, you may need a team of people. But that does not make you a poor game runner. Not in the slightest.
I have seen poor game runners. You are not one of them.
-
RE: Critters!
By imperial edict you must produce more cute kitten pictures else face dire consequences, you fiend.
-
RE: Star vs Ensemble Cast - Why Theme is Vital
@Auspice said in Star vs Ensemble Cast - Why Theme is Vital:
But for me, the very first question when approaching an IP: is this setting suitable for an ensemble cast? In a way that enables each and every person to have an impact as opposed to being simply an observer?
This is absolutely how I'm trying to craft my fantasy game (again).
My first set-up was a (mildly original) setting based off the 2E Chronicles of Darkness that permitted players to select their stats to fit particular archetypes. This set-up I am now working on is a (mildly original) setting based off of FS3 where what a player picks as their background (Race, House, Role) provides them with Advantages that makes them ideal for particular archetypes. In particular, magic, where your particular House (and their worship of one of the Gods/Firsts) dictates what kinds of magic you can wield (for example, picking the (for lack of a context and/or a full description of the lexicon of the setting) Earth Goddess gives you access to (for lack of better terms) Forces and Life (because it's just easier to call them that to conceptualize what you get).
I think that the more a game keeps roles discrete, the less the game should tolerate deviance. If you want an ensemble game, then you definitely want to keep the lines strictly drawn. It is easier to set up these limits if you set them up clearly in the setting. This is also why I'm taking the (somewhat drastic, maybe) step of writing up the mythology, history, and culture wholecloth.
-
RE: Health and Wealth and GrownUp Stuff
@arkandel said in Health and Wealth and GrownUp Stuff:
I remember him saying he was quite conflicted at the time because aside from the racist element in this, wouldn't he want someone reporting his kid being with someone that felt... wrong, in case she had been taken from her parents?
If there's something that I've learned in the last 15 years it is that calling the cops on black men is a very bad idea, no matter the situation.
-
RE: How important is it to be 'needed'?
@Auspice said in How important is it to be 'needed'?:
This is what you get for being a trash panda.
I should just join games using those terms as my concepts.
- Trash Panda;
- Murder Mouse;
- Great Turtle; or
- Creepy Cat.
-
RE: Movie / TV / Streaming Peeves or Whatever
@greenflashlight said in Movie / TV / Streaming Peeves or Whatever:
I no longer give a shit about Jared Leto after his behavior on the set of Suicide Squad, and will not watch his movies.
I no longer give a shit because of all of the rape allegations.
-
RE: Getting Young Blood Into MU*'ing
@faraday said in Getting Young Blood Into MU*'ing:
There is no single "MU Culture". There are individual games with individual cultures based on the person running them and the people playing there.
I concur in part and dissent in part. Yes, there are individual games with individual cultures based on the person running them, but there is still an overarching "MU Culture" that exists. That culture includes people who get some sense of satisfaction and enjoyment with interaction with other people online, mostly without direct visual contact, to play a game either collaboratively or within a defined set of rules and commands. Among those people (according to my experience here) consist of stay-at-home parents, people who work at home, people who have social anxiety issues, or people that simply like playing free-form role-playing games.
MU Culture can be distinguished, I believe, from other kinds of online games, like MMORPGs and online FPS games like Fortnite. So I think it has its own culture, however nebulous or myriad it may seem.
Doomsaying about how awful "MU Culture" is doesn't help anybody.
I concur in full..
-
RE: Health and Wealth and GrownUp Stuff
@macha said in Health and Wealth and GrownUp Stuff:
Proceed to panic for even thinking it, because I don't even know if I could sell them.
If you are making soaps to make a living, it may be a little late.
Unless you sell them here.
Either way, if you like to make soap, make soap. Everyone needs it; everyone likes it.
Do what brings you joy, even if it does not bring coin.
Khajiit will not judge.
-
RE: Critters!
@silverfox said in Critters!:
They for sure don't really trust people and aren't ready to be adopted but I am REALLY hoping you are right.
I mean, the behavior you described sounds like what my kittens exhibited. They came from a shelter. I think there's a difference between "feral" and "not-socialized," and it sounds like the latter.
Alternately, ship them to Derp.
-
RE: Consent in Gaming
Chopping an arm off or torporing a neonate for mouthing off is actually quite typical.
-
RE: Movie / TV / Streaming Peeves or Whatever
Yeah, once'll do it for me.
But that was not what I was really getting at. You were talking about credibility. Based on the person at issue and other things I know about the emo music scene, yeah, I believe 'em.
Also I tend to believe allegations from sexual assault survivors.
-
RE: Consent in Gaming
@Ghost said in Consent in Gaming:
In some ways, role-playing in MU as adults isn't far from playing "Star Wars" at the playground with broomstick spraypainted red and blue. Sometimes the only way to settle shit without it being about who argues loudest is to create good rules.
And sometimes people enjoy being spanked.
I try not to judge. I have the motto of "play through." I don't expect people to do the same, but it'd be nice if we try it until we get to a point that's boring or of low value. Then, just tell me, and I don't mind moving on.
-
RE: Real World Peeves, Disgruntlement, and Irks.
None of us are good, really.
-
RE: Consent in Gaming
@Thenomain said in Consent in Gaming:
All of this within reason.
Such a contextual term, "within reason". And so I'm going to contextualize it to Mushing.
"Reasonable Consent": what is emotionally healthy for you at the time
"Reasonable Sociability": what is emotionally healthy for you to give to others within the scene
I can get beside all of this.
As the terms apply to the topic at hand, I think that the generic response to my peevish one is "dude within reason." Which is fine, dude, I get that. The only counter I have to that is that some of us have been operating "within reason" in a more objective sense for a very long time, only to be ridden off because, holy fuckballs it can be tiring to be nice over time.
There seems to be an apt parable here to the paradox of tolerance, so I would point out that as we accommodate more and more "consent within reason" into games there will come a time when the mainstays who have been tolerant "within reason" are going to toss their hands up, and find a place that may cater to them as often as they cater to others.