@faraday said in Armageddon MUD:
@Ghost I think the key is expectations. People have to not take the game (and their characters) so bloody seriously.
This is something that's come up a few times over at our place recently -- not surprisingly since we are now, what, about a month old, and players have started trickling in without actually being somebody's buddy shanghaied over from that other game over there.
Ours is a game of comedy and satire, and hence, finding the balance between slapstick and gimmicks on one side and the sharp and scathing social commentary of Terry Pratchett on the other, takes effort. It does matter, a lot. Characters who are too pie-in-face-harhar end up not contributing to scenes, in fact killing them dead if they just fall silent after they've done whatever their funny thing is. Characters who are all gritty grimdark take themselves so seriously that in Discworld, narrative tropes almost guarantee they don't live long.
Faraday's point is everything. Take your character seriously enough that you contribute to the game and the story, but not so bloody seriously that you confuse it with yourself. And certainly not so seriously that nothing bad can happen to it, that a trauma conga renders it unplayable. Respect not just your fellow players but also yourself enough to not cross that line.