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    Best posts made by lordbelh

    • RE: Kushiel's Debut

      @Skaldia said in Kushiel's Debut:

      Ok, since it seems Sunny will only address me where her adoring fanbase can cheer her on

      She has an adoring fanbase here?

      @Skaldia said in Kushiel's Debut:

      If I get banned or whatever, I really don't care.

      I think you have a mistaken opinion on how the Musoapbox works. Unless you're a shit stirring troll, we'll tolerate your presence whether or not we think you're an asshole. Me, I think you are one, but not because I am a fanboi of @Sunny.

      posted in Adver-tis-ments
      lordbelh
      lordbelh
    • RE: Three Cheers for Staffers!

      I've always thought it crap that downvotes were anonymous.

      posted in Mildly Constructive
      lordbelh
      lordbelh
    • RE: Kushiel's Debut

      @Echx said in Kushiel's Debut:

      And you know, you were pretty friendly with staff too up until last week.

      Isn't that the crux of @Sunny's complaint? She knows she was friendly with Staff, and this got her access to plot, and her problem is that when she tried to get other people also access to plot, people who weren't friendly with Staff, then she got shot down. Thus revealing to her how utterly fucked the situation was?

      That's what I'm getting from it, anyway.

      posted in Adver-tis-ments
      lordbelh
      lordbelh
    • RE: Cultural differences between MUDs and MUSHes

      @Kestrel said in Cultural differences between MUDs and MUSHes:

      So far this is probably the biggest source of MUSH-related culture-shock for me, I think. I had my character react a certain way to something they found off-putting, for very IC reasons (though I found it great) — and received an OOC apology for the off-putting behaviour, with a clarification that it wasn't intended to be off-putting. Is this normal? Do many MUSHers have an aversion to conflict-based RP, and/or take the stance that character behaviours should be altered to cater to harmony with other characters? I mean beyond the basic, 'we need an excuse to stay in a scene together'.

      A certain subset of mushers are extremely conflict averse. Since I'm not, I expect I tend to attract other players who aren't, while putting off those who are. Thus pretty much limited any big interaction with that crowd. (Which benefits everybody, in my mind. Have fun the way you want to have fun as long as it doesn't screw with the game rules or my character autonomy.) I expect that if you play along with that mentality you'll find more and more of that particular mentality. But it's not something hard wired into every Musher.

      People self select. In your case if you don't like the risk adverse overly OOC concerned harmony style of RP, false flagging through attempting to assimilate will lead you surrounded with it.

      posted in Mildly Constructive
      lordbelh
      lordbelh
    • RE: Welcome to Fallen World MUX!

      @Arkandel said in Welcome to Fallen World MUX!:

      It's Fallen World. It's a Mage game, not a dating one. At some point, possibly due to the overall inactivity and lack of things-to-do it wasn't about unlocking mysteries or fighting the Seers, it was about who was banging whom. And Incro had a hand in that. Twice I was paged asking to come along to scenes to cockblock him - that shouldn't have been necessary.

      I tend to be of the opinion that the dating game is never really detrimental to a game. Whenever they seem to take over the game, its not that they're actually taking over anything at all. Its just that they're filling a big gaping hole where there should be SOMETHING but for whatever reason, the game is failing to provide it. Its the comfortable haven when everything else is a wasteland.

      Those players who focus solely on it from the start aren't subtracting anything, they're still adding to the game in a myriad of small ways.

      posted in Adver-tis-ments
      lordbelh
      lordbelh
    • RE: Telnet is Poop

      I nearly quit when I came across my first mush. 'What is this arcane bullshit' was my first thought. Only persistent persuasion made me stick, and someone walking me through out to get rid of the input echoe and what the hell not. That various channels/pages/etc arent spawned by default is so crazy to anyone who isn't used to it.

      posted in Mildly Constructive
      lordbelh
      lordbelh
    • RE: Star Wars: Insurgency

      Best of luck to you.

      I'm not much of a fan of canon characters being played, regardless of if they have the same 'stats' as everybody else. I have never seen it turn out in a way I found satisfactory.

      But I know others love it, so I'm only gonna chalk it up as 'not for me.'

      posted in Adver-tis-ments
      lordbelh
      lordbelh
    • RE: Coming Soon: Arx, After the Reckoning

      I like stepping out of my pose order occasionally. Slip in a quickie. That sort of thing. Give a better flow to the scene. .

      posted in Mildly Constructive
      lordbelh
      lordbelh
    • RE: Fires of Hope: A Star Wars Story

      Best of luck, and hope you have a great game.

      I can come with some constructive criticism:

      @Avarice said in Fires of Hope: A Star Wars Story:

      Force apps are limited. They will be opened up as the active playerbase grows. Staff will post for applications when a slot opens up.

      This sounds like a great way to create a world of resentment and accusations of staff favoritism, etc, etc, etc. Don't do it.

      posted in Adver-tis-ments
      lordbelh
      lordbelh
    • RE: Politics etc.

      @Ganymede @Lisse24

      I'll add a willingness to embrace rather than shy away from healthy competition and factional conflict, and giving the tools to engage in them without necessitating ye telenukes. Messing with territory, or npc retainers, or that kind of thing. And if shit went too far, there was the deescalation mechanic where you just ended up owing a boon. You went from target nr1, to useful tool your enemy was now invested in.

      There's always going to be rivalries. If you're expending your time on ICly appropriate ones, thematic ones, and with satisfactory resolutions to them, you're less likely to just sit on your molehill and stew until it all blows up. Because that happens even on strict all-consent PVE games. Wishing away conflict and competition doesn't make it go away; encouraging it down healthy avenues makes it more likely everybody'll get used to losing once or twice, and conditions people that its okay, and not personal.

      posted in Mildly Constructive
      lordbelh
      lordbelh
    • RE: More Fitness

      10 pull-ups here I come. I could do you once upon a time in my distant athletic youth, and I'm slowly closing back in. At 7 right now, so that's just 3 more to go.

      posted in Tastes Less Game'y
      lordbelh
      lordbelh
    • RE: Rick Sanchez' Banning

      I don't like trolls, but I could tolerate the asshole up until the point where he went into the personally abusive territory. At which point, y'know, chuck 'em out.

      posted in Announcements
      lordbelh
      lordbelh
    • RE: Eldritch - A World of Darkness MUX

      @Sanguine said:

      And when you mention a 'group' controlling a neighborhood can the members of said group be composed of different flavored of supernatural. I'm sure this sounds rather nitpicky, but we've all seen how mind numbingly nit picky these games can get.

      I never really understood that. If you've got a multi sphere game, what's wrong with the spheres interacting? It's not oWoD where sphere antagonism was a major part of the theme.

      posted in Adver-tis-ments
      lordbelh
      lordbelh
    • RE: MU Things I Love

      Having fun in a PRP run by someone who can both pepper a few surprises, and also keep things flowing. Bonus if you don't know the people in the scene, but everybody is super chill and engaging, and you get new hooks for RP through the shared experience.

      posted in Mildly Constructive
      lordbelh
      lordbelh
    • RE: Good TV

      New GoT trailer just came out. I didn't realize how much I wanted some more GoT until I saw it.

      posted in Tastes Less Game'y
      lordbelh
      lordbelh
    • RE: Changes to The Hog Pit

      @Sunny said in Changes to The Hog Pit:

      What @Ganymede said. I'm not sure how this is catering or making it difficult to freely discuss things. Oh no, you have to choose to see it? Where is the problem?

      Well, I mean you can choose not to have certain boards flash already.Now you have to know it even exists to get on it. That's meh to me.

      Its not a big thing, I just don't see the point.

      posted in Announcements
      lordbelh
      lordbelh
    • RE: Fear and Loathing

      @Pondscum Glad to see more games around! Wish you the best of luck.

      (Though I can't help but point out that just about every wod game now a days is a sandbox, where staff leaves players to do just about everything but the grunt jobmonkey stuff.)

      posted in Adver-tis-ments
      lordbelh
      lordbelh
    • RE: Comparing and Contrasting the Clans of VTR2

      @Tempest

      The reason for the heavy reliance on physical disciplines on Reno is a simple consequences of it being a Sandbox game with zero political play. Sandbox games incentivise brute force because there are no other mechanics you're required to be good at, and in the end of the day any conflict resolution becomes a matter of who can throw around the most combat dice. Its the same reason why Reno has such a massive Rahu over representation. If you want more people to play social fu characters, schemers and plotters, then you need an environment in which they can thrive. Reno isn't that.

      This is in stark contrast to say RfK, where social fu monsters were kings, and purely combat oriented characters mostly found themselves at the bottom of the pecking order.

      posted in Mildly Constructive
      lordbelh
      lordbelh
    • RE: RL Anger

      Why do hedges have to be trimmed? Or trees?

      Why does my 80 year old grandpa need a fucking perfect looking garden anyway? He never spends any time in it. And if I don't do the work, the stubborn old bastard'll do it himself, and even if he won't complain he'll sit there afterwards rubbing his joints and his swollen hands and you know he's hurting. And if he gets up on a ladder I get these visions of him falling off and breaking something, and at that age you're in deep shit then.

      Fuck I hate gardening. I hate it, I hate it, I hate it. I imagine burning it all down.

      But ultimately I do it anyway.

      posted in Tastes Less Game'y
      lordbelh
      lordbelh
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