MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. Prototart
    3. Best
    P
    • Profile
    • Following 5
    • Followers 4
    • Topics 6
    • Posts 208
    • Best 122
    • Controversial 0
    • Groups 2

    Best posts made by Prototart

    • RE: criticism not allowed in ad threads is only enforcing a false positive, prove me wrong

      @tinuviel said in criticism not allowed in ad threads is only enforcing a false positive, prove me wrong:

      I suppose what this "wiki or not" discussion comes down to is... What are we trying to build MSB into?

      Are we a community hub and resource? Are we a bitching forum with some occasionally constructive bits? Are we a cult?

      tbh i think the noblest thing msb can be/is is, like, pre-rapey-Russian-propaganda-outlet wikileaks for mu*ing, bc other than word of mouth there's like no other way or place to out bad actors and bad behavior no matter how badly they need to be outed and nowhere else to like chronicle that shit and compile it, esp considering that when one person talks about it almost always ten other people they prob don't even know show up w the same story of creepiness

      like, that's not all it is and its def not infallible or anything, there are ppl loved here but viewed that way by huge swaths of like everywhere else and im sure vice versa, but that's the reason i came here

      also sure it doesn't ~have~ to get shuffled off to hogpit but i know ppl who don't post stuff about games bc they assume it'll have to be put there or will be put there and just like don't want to deal with hogpit, that's the assumption ppl make, that - esp for still-running games - if you have critical stuff to say you have to go to hogpit

      posted in Mildly Constructive
      P
      Prototart
    • RE: criticism not allowed in ad threads is only enforcing a false positive, prove me wrong

      @rucket said in criticism not allowed in ad threads is only enforcing a false positive, prove me wrong:

      @thenomain said in criticism not allowed in ad threads is only enforcing a false positive, prove me wrong:

      Is this where we've gotten to in this hobby? On the Internet? Where one person says "I hate this thing!" and everyone who doesn't hate that thing has to defend it to the death?

      Yes. But things have been here for quite some time, at least online. You're not alone in noticing a circle jerk of defensive behavior in this whole situation.

      i have literally no knowledge of or tbh interest in the place so this isn't a reference to anything there but 10000% theres a period where ppl will defend even the nastiest stuff bc ~well but it's NEW~ or w/e, esp if its popular, esp if its not just popular but a bandwagon cool kids place, and v often excusing stuff and defending stuff will turn into or just like from moment 1 be attacking the person w the temerity to mention the time somebody walked into the middle of the party and took a giant shit on the rug

      posted in Mildly Constructive
      P
      Prototart
    • RE: What's your favorite MU* client?

      I use mushclient, mostly bc a friend uses it & gave me preset world files for both places we're on together and all I had to do to add new ones was change the address and save it w a new name

      Otherwise I'd still be using simplemu even tho it's like million year old abandon ware and reacts to trying to log stuff in a world w more than a days text by crying

      posted in Mildly Constructive
      P
      Prototart
    • RE: Sexuality: IC and OOC

      the last time someone asked me to play a guy they admitted after five poses that i was not exaggerating when i said i had no idea how to play a guy

      posted in Mildly Constructive
      P
      Prototart
    • RE: What's your nerd origin story?

      when i was little you could still buy comic books w/o going into horrible nerd caves and i liked some of them

      when i was like - 7? i got the first issue of Gen13 and loved it

      i stopped getting comics around 11-12 bc ive only been in literally a single shop that wasn't grotesque in some way but i got like, vertigo-y stuff as graphic novels from book stores

      then when i was, like, 14-15 somebody i knew gave me all of grant morrison's x-men stuff and a DC++ hub thing and now i have a HDD with like 500gb of comic scans

      the WoD stuff is because when i was like 11 i really wanted to be a vampire and had a lot of striped leggings and they had the rpg stuff across from horror books, sorry

      posted in Mildly Constructive
      P
      Prototart
    • RE: Comic/Superhero Games

      @Macha said in Comic/Superhero Games:

      @Runescryer So it's not the OC part you dislike, it's mashup, right? So you're looking for something more single universe flavor?

      yeah people are always all bUt NoOnE lIkEs ThOsE but idk they used to have a hundred logins when the mashups had like 20, so ive never bought it i think they're just harder bc you can't just go "yah it's everything :3" as your theme

      posted in Mildly Constructive
      P
      Prototart
    • RE: Comic/Superhero Games

      @fatefan said in Comic/Superhero Games:

      If I were adding to a comic/superhero wishlist, I'd love to see a game that was willing to make (and let players make, through TPs) consequential changes to the world/game over time. It's difficult to care about the stakes of something when you know that the initial status quo must always be maintained--and I say that with the acknowledgment that a recognizable world is key to bringing in new players.

      the intent w marvelstorm was like

      basically it existed bc Secret Wars had started and nobody had realized it, there was an incursion before the Wakanda one & it was with Wildstorm Earth, and Void, Majestic and The Doctor managed to, like, hammer the universes together and only they knew it's happened at all

      i had/somewhere have idk like, 20+ pages laying out how stuff fit together like SHIELD was just NATO & Stormwatch was UN formed bc SHIELD was overtly American Interests, I/O was a CIA workgroup that took over p much the entire domestic intelligence apparatus like in The Wild Storm, Kherans were like the alpha release for Eternals and the Celestials abandoned them but they still went around Cuckooing worlds, etc etc etc

      but Secret Wars was still all happening and we wanted an Illuminati to form and like eventually we were gonna do a Battleworld thing and allow some, like, very highly curated don't-expect-yes-to-A-list other-media chars as Hyperion-like survivors of other universes and etc once people caught on

      posted in Mildly Constructive
      P
      Prototart
    • RE: MU*, Youth, and LGBT+ Identity

      @Derp said in MU*, Youth, and LGBT+ Identity:

      @mietze said in MU*, Youth, and LGBT+ Identity:

      More broadly, we do have this discussion pop up frequently around racism/homophobia in particular and "historic era" or "history era inspired" mushes too. That's an often uncomfortable one to negotiate too, but again eventually the staff or gamerunner are going to pick the parameters and they may be realistic in some ways but not in others, and the players are just going to have to deal with it or not play there.

      I mean, this crops up in fantasy too. Dark Sun, for example. It's one of my favorite DnD campaign settings. Very low magic, very harsh conditions, very survival oriented Mad Max style.

      Also, it has a shitload of slavery and genocide and persecution in general.

      People tend to get their hackles up about that one. But you take those out and you're no longer playing Dark Sun, because those things are as integral to the setting as interpersonal conflict is to Mad Max.

      Sometimes, you can't win 'em all.

      i would wager the difference is that w Dark Sun you generally don't get an overwhelming feeling a games there bc someone wants to own slaves whereas there have been more than a few "historic setting" ones where "i can say the n word here!" should basically be the first news file

      posted in Mildly Constructive
      P
      Prototart
    • RE: Getting Young Blood Into MU*'ing

      @surreality said in Getting Young Blood Into MU*'ing:

      As a result, when games are created, 'how they work' on this level is not always explicitly outlined. We don't have a particularly good vocabulary to describe the various flavors of games under the MU umbrella, which exacerbates this considerably. It makes it difficult to define the game for creators, and difficult for players to determine whether or not a game is for them when browsing.

      it's not really hard to define what you want with a game and I don't think it's a lack of vocabulary - it's really not even remotely difficult or time consuming to write a theme file explaining the feeling/feel that you're trying to build and what you're going for

      the problem is that the kind of people who tend to run games have next to no ability when it comes to communicating, period; people who default to assuming everyone thinks the way they do, that everyone understands exactly what they mean, and that anyone who disagrees is a simpleton, people who generally cannot by any means be lead to understand that none of those assumptions are correct or even particularly coherent

      and overwhelmingly that's just put up with bc it's a culture that tolerates bad behavior and bad faith actors, no matter how egregious or incomprehensible or hypocritical, in the name of "well, at least there's a player base" - i could name games where if you ask 10 different people what the standards for approval are you'll get 10 wildly different and contradictory answers

      if people are serious about wanting other people who haven't been MUing for 20+ years to start and then to actually stay, that's the kind of shit that has to be "solved," not "well, grids can get too big"

      and tbh I have literally no expectation it ever will be

      posted in Mildly Constructive
      P
      Prototart
    • RE: Getting Young Blood Into MU*'ing

      @Ghost said in Getting Young Blood Into MU*'ing:

      There's little point in discussing a solution to a problem that people don't want to tackle, which is why I'm currently in "pointing out the problem" mode and not "HERE'S WHAT WE DO" mode.

      how can you even sit there & imply that "let's make a version of mu in a minute that works" isnt a viable solution to "the actual reasons normal people refuse altogether to mu or drive them off after a short time are entirely due to a culture of acceptance of horrible behavior & mediocrity" w a straight face

      to not mean girl it like i get the hope is that widely accessible and easily understandable code will help functional ppl start games but history just makes me think all it will do is result in a couple more terrible games

      every single horror story game has been run by someone who thought they were equipped for it and doing a good job of it and and that anyone who had a problem was the real problem, and that will literally never change unless people decide to stop putting up with this kind of shit even when it doesn't personally inconvenience them and when you consider that the very worst of the worst of the worst games ever, almost none of them closed bc people left they just closed bc someone quit paying for the server one day i wouldnt be super optimistic

      posted in Mildly Constructive
      P
      Prototart
    • RE: Embracing Rejection

      @Auspice said in Embracing Rejection:

      @Prototart said in Embracing Rejection:

      if you wanna go, like, BnB detail

      [flashback intensifies]

      yeah, i still have most of a moondragon app i wrote for somewhere that's done in, like, basically clinical writing and has a bunch of page-length traits

      posted in Mildly Constructive
      P
      Prototart
    • Marvelstorm: A Secret Wars Not-a-MU*

      so once upon forever ago @Phase-Face and I decided that we were gonna make a MU*

      it was going to be a Marvel game set on the west coast - in SF - that split from continuity w mutants regaining their abilities, most dead ones coming back to life, & Utopia becoming a nascent world power (which yes is super Krakoa but we did this like two years ago, it’s just a super obv break point & way to go tho if I were doing it now I’d def steal some Krakoa stuff)

      also it had like 80% of Wildstorm merged with it and the backstory & planned metaplot was that Secret Wars was ongoing, Wildstorm & Marvel were hammered together in a previous incursion, & eventually we’d do a whole Illuminati & prob Cabal thing, allow other media chars as incursion survivors as we went, then eventually Battleworld and after it open up to more media chars w appropriate adaptations (& then prob move to ripping off other Hickman & Ellis plots as globals)

      obv none of that never happened

      but i have like 30 pages of theme files for it & I think they’re p good for MU theme files so I’m posting them, which tbh - I prob have already done at some point but I drink a lot, so it’s the first time for me

      https://pastebin.com/14QB3qFD

      in the unlikely event anyone is so irrationally horny for them I am willing to finish & organize everything if someone can handle, like, hosting and coding and basically everything other than writing, approvals, descing & one-strike banning creeps

      posted in Mildly Constructive
      P
      Prototart
    • RE: Character Playlists!

      once upon a time I did one for Magik

      https://open.spotify.com/playlist/1gLU3ILmMp7mEvKrlUYBhz

      and one for Black Widow (the 40s version)

      https://open.spotify.com/playlist/4Xa8M5PRpyewYZxDveVGOL

      posted in Mildly Constructive
      P
      Prototart
    • RE: Firefly - Still Flyin'

      @Roz said in Firefly - Still Flyin':

      @GreenFlashlight Eh, I think this is very much a case where people's experiences vary. I've been in the hobby for some two decades and I've never run into it on a game I've been on. People just definitely remember the instances where they run into it.

      this is part of the Comic Game Things i have repeatedly been told are anomalous on non-comic places

      it’s basically safe to just go ahead & assume that comic staffers will abuse players in any dozen given ways & that mostly they’ll take it bc “well, at least there are players here”

      posted in Mildly Constructive
      P
      Prototart
    • RE: The Game Game

      it’s like Highlander rules games have to cut each other’s heads off but then they wake up in the far future and it’s confusing so i didn’t watch it all

      posted in Mildly Constructive
      P
      Prototart
    • RE: The Game Game

      @mietze said in The Game Game:

      I think the trampling rush of people to a game when it first opens is almost never about that game itself but:

      1. People are obsessed with getting in I'm the ground floor due to obsession (justified or not) that they can advance faster there than on where they are playing because it's a blank slate.

      2. Novelty and the ability to get to play around thinking about new characters, esp if it's being pumped up here or amongst friends.

      3. The hope that this time staff will "do it right", whatever that means for that individual person.

      4. A hope that the new place will allow them to recreate something they really enjoyed and aew probably looking through rose colored glasses about now.

      for comic games there’s also The FC Gold Rush

      posted in Mildly Constructive
      P
      Prototart
    • RE: Tips for not wearing out your welcome

      @surreality said in Tips for not wearing out your welcome:

      "Well, golly, I would, but I'm just a silly woman. That's totally beyond my ability! Everybody knows women can't do that, it comes with the tits."

      bitches are crazy bro

      posted in Mildly Constructive
      P
      Prototart
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 6 / 7