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    Posts made by Quibbler

    • RE: Wiki Guru

      Thank you! I am Odd, who did Eldritch's wiki. (I also did the non-default wiki skin, Kent, for The Reach, but I've improved a bunch of stuff since then. Yay!) I'm glad people like Eldritch's skin. I put a lot of work into figuring that shit out.

      I will try to help answer questions!

      MediaWiki is an awful, crazy mess of code; Vector, the default skin, is especially so. All the little bits are hidden under other bits and it makes things like changing a background colour all weird and fiddly. I can help with some Vector things. Basically, I hated Vector so much I taught myself how to make a wiki skin from scratch, because I am crazy. Eldritch Wiki's skin, Gears, isn't a modified version of Vector; it's an entirely different skin.

      Character and log templates are a lot easier, since it's just tables code for the most part. I can tweak tables like no tomorrow and I try to make it as easy as possible for others to modify pages/use templates.

      Ebla's the one to go to for the really arcane stuff. Ebla did things on TR with wiki code I cannot get my head around.

      posted in Adver-tis-ments
      Quibbler
      Quibbler
    • RE: A Modern +Finger?

      On a related note, I always wanted a quick way to see if my alts had any new @mail and/or check on the last time they were connected. I wound up making a custom command to +finger all my alts but it was still spammier than I liked.

      posted in Mildly Constructive
      Quibbler
      Quibbler
    • RE: A Modern +Finger?

      What if people could set how much +finger info they wanted to see by default? Like I would probably want to cut out the custom information entirely if I was looking someone up. The only thing I'd find useful there would be alts.

      posted in Mildly Constructive
      Quibbler
      Quibbler
    • RE: A Modern +Finger?

      Shit +finger doesn't need:

      • Song: This is useless info for at-a-glance stuff that, given the prevalence of character wiki pages, ought to languish there.
      • Temperament: Rarely used and usually only to tell people 'oh my character is grouchy please don't take that OOC'. You know how you don't get people thinking you're a jerk IC and OOC? Don't be a jerk OOC.
      posted in Mildly Constructive
      Quibbler
      Quibbler
    • RE: Crafts & Things

      @Luna

      Maybe there's a makerspace nearby or even a library that has one?

      posted in Tastes Less Game'y
      Quibbler
      Quibbler
    • RE: Mediawiki: User deletion

      Sorry if I'm repeating stuff you've already tried.

      If you've already got http://www.mediawiki.org/wiki/Extension:BlockAndNuke, do you have http://www.mediawiki.org/wiki/Extension:UserMerge and are they both included in LocalSettings.php?

      What version of MediaWiki are you using? I can try to replicate and test.

      posted in MU Code
      Quibbler
      Quibbler
    • RE: Logs, Templates, and DPL [HAAALP]

      I like how you get around the problem by having people name logs with the date. Seriously, it's a simple and clever solution. And that is what we are doing now!

      posted in MU Code
      Quibbler
      Quibbler
    • RE: Logs, Templates, and DPL [HAAALP]

      Categories problem solved. Still working on the gamedate thing.

      posted in MU Code
      Quibbler
      Quibbler
    • RE: Logs, Templates, and DPL [HAAALP]

      I was hoping less for 'just like TR' and more 'something I can actually make sense of that isn't more complex than it has to be'. Help deciphering code instead of C&Ping stuff I don't understand, which is a bad way to go.

      MediaWiki suffers heavily from not documenting a shitload of stuff and really can seem arcane and weird. I'm gonna have to go to Stack Overflow, aren't I?

      posted in MU Code
      Quibbler
      Quibbler
    • RE: What's That Game's About?

      @Pyrephox said:

      @Coin Mostly I was being snarky about my phrasing. Ideally, yeah, the players or players and staff would work it out so that an event would be fun for everyone - personally, I suspect the average festival or social gathering scene could only be improved by adding gunfire and violence. Or at least some intrigue. (Seriously, every large social scene should have sub-goals for people attending - exchange packages or information, cause social strife between specific people, repair relationships, lure someone to an isolated corner and shiv them, SOMETHING.)

      Agreed. Usually my goal for large social scenes was 'find new characters/characters you don't know/characters that aren't posing doing much and seem to need an in, talk to them and make sure they get some interaction in this swamp of posing, and point them toward other things they might want to look into IC' - who to talk to to find a place to live, or where there are good noodles, or whatever. Beneficial for me (something to do/focus on), beneficial for them.

      posted in Mildly Constructive
      Quibbler
      Quibbler
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