@bronn said in Armageddon MUD:
They want players who are willing to lose while they get to have fun.
In some games, that works just fine. In a roleplaying game it's hard to justify. The <1% new player retention rate should be a warning sign and instead it's a point of pride. Oh well.
Please don't "they" like my opinion of an ideal resident is the shared opinion of the entire community. I assure you, it's not. If the amount of people being vocal in defense of those accusing doesn't clue you in I don't know what will.
Like I said before, like others have said, it's harsh, not for everyone. If you think you'd like a harsh roleplaying environment but reading this has made you scared then at the very least you should take away that Armageddon is a place where reading the instructions is necessary unless you want to end up like the ones bad mouthing it. Or you can let others opinions lobby you with their agenda. You might be good at playing an aide and politicking!
I hope to see ya'll in game, for real.