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    2. sthanheykel
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    • Posts 39
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    Best posts made by sthanheykel

    • Sthanheykel's Playlist

      Might as well find someone that RP'ed with me in the past.

      Former skins:
      Firan: Daemio (He had many players, so I better specify 2011-2013), Arosan, Lune, Matti, Danel and some Hydra dude that wanted to build a huge ship (Can't remember his name at all :P)
      Game of Kings: Emrys, Aethel
      ATS: Nikat
      Kishi Kaisei: Yoritomo Yisun
      Blood of Dragons: Theonald (my first character, did a lot of stupid things with him)

      Current:
      Grimwood: Yin
      Dystopia: James

      posted in A Shout in the Dark
      sthanheykel
      sthanheykel
    • RE: Historical MU*s

      Wow, for some reason I didn't get any notifications to my own thread after a while.

      Anyway, I'm glad it stirred up some ideas and discussion on the right level of historical accuracity! I especially liked the idea of the Formation of Novgorod, I'd love to play as a merchant/Varagian. Though, (I tend to think in GURPS terms, mind that) so my favourite setting would be either something around Iron Age or Age of Sail/Early Industrialization.

      I have written some RP material for the following settings:

      1. Firenze during the Italian Wars - Political Strife during Renaissance, families battle for the control of the Repubic of Firenze whilst Italy itself is engulfed in a war for the control of the peninsula, with foreign powers like the growing militaristic France or even the Germans from some of the HRE states prey for more land and vassals. PCs could be literally anyone from commonfolk, who would be experiencing the Renaissance and they still would have something to do as Savonarola would eventually come in play, changing the life of the common people or trying to rise through the ranks of society; richer/more influential people would be able to fight directly for control of the city or just enjoy the good life that their money can buy.

      2. Fictional City during John I's reign - This idea comes mostly from Ken Follett's Pillars of the Earth/World Without End. I believe it would be interesting to see how a fictional small city works out surviving the period, mostly trying to stay out of the conflicts whilst trying to prosper. I'd also borrow some elements from games like CK2 and add random events that could trigger depending on the condition of the city or the characters.

      3. Peninsular War - More a campaign than a setting per se, I have lots of material for the battles that happened in Portugal during the Peninsular War, PC's could be members of Wellington's army or the Portuguese that were fighting side by side with the British against the French, it would also feature some old tech spying.

      4. Shanghai Noir - Early 1900's Shanghai was a multicultural place, the European countries had some sort of control of the city, refugees fled there looking for a safe haven, westerners controlled half of the economy of the city. Police struggled to control the ethnic differences and the rising crime in one of the most populated cities of the world, opium abuse isn't an uncommon occurence. Meanwhile political tensions rise across China and the newly founded Republic might soon find itself as the strategic point of a civil war.

      posted in Adver-tis-ments
      sthanheykel
      sthanheykel
    • Looking for Staff - Firenze: Trionfo della Morte

      I've decided to go on with my project of an Italian Wars game based on the city of Florence. The main concept is to play out the politics of the Signoria, the main body of public administration of the city, but also giving space for those who wanna be condottieri, duelists, artists or anything else that made the Renaissence a very interesting and colourful period in history.

      So far, I plan to use FS3 for its simplicity and readiness, but I also intend to add custom systems for rumors, administration and politics. I've also decided to go for an "alt-history" scenery where players are able to make decisive changes to history, for example, kicking the Medici out of Florence and ruling in their place or maybe helping the Papal State to control the city, but I'll try to keep the theme as close as possible to the historical events, with accurate deciption of daily life, weapons/armour, trading and such.

      This would be a heavy task for a single person, though, and I'm hoping to find people here that can help me especially with coding and hosting, since due to my RL location, my options are very limited. I'm hoping to set up a wiki this weekend where I'll start writing the thematic materials.

      Feel free to comment even if you just have some suggestions.

      posted in Adver-tis-ments
      sthanheykel
      sthanheykel
    • RE: Witcher MUSH Brainstorm (SPOILERS)

      @FiranSurvivor said:

      Spoilers incoming!

      The Climate Change (tm) was actually the White Frost, and depending on how the Witcher 3 ends... its beaten.

      And I believe the end of the Witcher 1 has Geralt retreaving those Mutagens, the Witcher 3 also shows they still know how to brew some of the potions necessary to make someone a Witcher, so the knowledge is not completely lost.

      Haha, I haven't finished the W3 game yet, but it's good to know they are picking more and more things from the books, I just loved when Keira appeared. Anyway, in my GURPS game, the witchers could turn new people into them, but since they had lost part of the secrets, the mortality rate was even higher and they weren't so powerful (this helped leveling the campaign as @Sammi suggests).

      posted in Mildly Constructive
      sthanheykel
      sthanheykel
    • RE: Issue with IP config on PennMUSH

      Nevermind, it seems that my router had an additional firewall which was blocking communication, I was able to access and config it. Everything works as intended.

      Thanks for the help!

      posted in MU Questions & Requests
      sthanheykel
      sthanheykel
    • RE: Blood of Dragons

      @il-volpe said:

      For one, the man's an old D&D player.

      And a GURPS one too, it makes me wonder how a GURPS ASOIAF MUSH would look like, probably wonderful.

      posted in Adver-tis-ments
      sthanheykel
      sthanheykel
    • RE: Historical Mu* - Looking for interested Staff

      @bored said in Historical Mu* - Looking for interested Staff:

      @lordbelh I think it rises above 'possibly being discomforted' to nearly baiting people to get into fights on pub about religion/politics and I really don't think that's something any game really needs. And I say this being far from the sort to worry about offending/triggering/etc as a general matter of policy. I don't think these topics should be off limits (and I presume an alt-earth version would still have religious violence, all the horrors implied by war, etc), but from a pure 'I want my game to succeed' level I think it's probably a landmine @Lotherio would be better off not setting for himself to step on.

      I respectfully disagree. An alt-earth setting makes the game more bland and takes part of the historical aspect away, if people want to bait others into religious and historical discussions, they could do it in a specific channel, with a clear rule stating they couldn't do it on <pub> or anywhere else. That way, those people who might get triggered wouldn't join this channel.

      The Eternal Crusade had that quasi-War of the Roses/Hundred Years War setting, but the game itself didn't felt like it, you had just another L&L game with no differential whatsoever. However, The Realms Adventurous did have a British/Celtic feeling to it, which made the game much more interesting, in my opnion.

      posted in Adver-tis-ments
      sthanheykel
      sthanheykel
    • RE: Looking for Staff - Firenze: Trionfo della Morte

      The MUSH is officially on beta as of today, I've configued the basic FS3 systems and ran some tests, built the central district of Florence and added a guide to the wiki on how to create your own character. I hope to get some feedback from early players as this is the first MUSH I set up from the scratch and, as such, is very likely to have some bugs and/or missing stuff, which I'll propmptly add upon request.

      I'm currently adding characters to the +roster for people who don't like to create their own character or just wanna give it a little try. I've also rolled back the time to 1428, especially for the beta, no big changes in setting or whatever.

      Connect using: firenze.hopto.org:1429 or 181.220.232.197:1429

      posted in Adver-tis-ments
      sthanheykel
      sthanheykel
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