@HelloProject said in How Do I Headwiz?:
One thing I've noticed about a lot of places, is that the places aren't really made with the amount of work it would take to maintain such a place. Like, making incredibly long apps even though that would obviously be a huge workload if you got a ton of players, or straight up lacking a firm advancement policy, so you end up with a fuckload of jobs that all have to be handled somewhat differently, with no real guide to look at for how to handle any given one.
That you're even looking at this is a good sign. A lot of folks look at 'what is ideal to get a ton of data' and then don't have a firm plan to effectively handle that data and process it in a quick and reasonable way.
I know that's one of the things I've been poking. While I have stuck my project on the shelf for a while, 'cause life, I've been prodding at things like that for upwards of 2 years now. It's still not close to where I want it on those points.
Easy matters. It matters for players and it matters for staff.