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    Controversial posts made by Swaggot

    • RE: Fallen World MUX!

      @Miss-Demeanor Rotes in 1e were objectively a waste of experience points in the long run, but good in the short run. Especially when they put in Extemporaneous Affinity, which gives you a bonus to improvised casting, and raising Gnosis/Arcana also raises dice pools while having lots of other benefits...

      I don't know about 2E, but Rotes were just pointless in 1E if you had even a little bit of strategy in your mind.

      posted in Adver-tis-ments
      Swaggot
      Swaggot
    • RE: Making a MU* of your own

      @surreality Just out of curiosity: do you actually believe that if enough people believe something, it becomes true? Or was that just a useful rhetorical device in the moment?

      posted in Mildly Constructive
      Swaggot
      Swaggot
    • RE: Making a MU* of your own

      @surreality It also teaches us the lesson that when the general population incorrectly believes something, they'll believe that they are correct because the general population believes it. See also: @surreality and @Kanye-Qwest

      posted in Mildly Constructive
      Swaggot
      Swaggot
    • RE: Making a MU* of your own

      @surreality I've already objectively disproven your basis for disagreement, so I'd say I've made a really solid argument. Successfully defending your argument is, in itself, an argument.

      Sorry, not sorry.

      posted in Mildly Constructive
      Swaggot
      Swaggot
    • RE: Making a MU* of your own

      @Kanye-Qwest Ed, Edd, n Eddie was the shit. Fuck outta here.

      posted in Mildly Constructive
      Swaggot
      Swaggot
    • RE: Making a MU* of your own

      @surreality Here are a few examples of something being banned for being too interesting:

      • A Moros character can't have the Shadow Name "Exsanguinate" because Shadow Names can't be verbs, you should take uh "Thanatos" instead (WoD game),
      • You can't make a Cleric who worships a Magickal God even though the game lets you, and even has special messages for this, because Clerics are supposed to be Anti-Magick (Imperian, decided about a year after I had been doing this IG),
      • Your escaped convict werewolf can't have three dots in Brawl or Weaponry even though he spent the last decade fighting in a hyperbolic WoD prison on a daily basis, he can have two dots instead (another WoD game; no rule to this effect was in their guide, they just didn't like combat stats),
      • You can't play Ed from Ed, Edd, n Eddie because it's too silly, but these slew of other people can have canon Pokeymanz and canon Ponies (MultiverseMUSH)

      I can go on, but to no insignificant degree staff often expects people to color inside of lines they don't actually draw anywhere, and much of the time the lines they do draw are literally there to preclude one from making all but the most cookie cutter, lame shit. Pointing this sort of thing out doesn't really qualify as "entitlement" so much as it does "entirely valid criticism." So spare me the talk of how justified you are in shooting down all these ridiculous concepts as though only ridiculous concepts get shot down, because frankly, what I've seen a lot more of on my time on MU*'s is essentially a an expectation that you follow rigid and arbitrary yet undefined and pointless guidelines, and a ban on reimagining anything. And if you've been on MU*'s for twenty years like you say you have you'd see plenty of it, too.

      posted in Mildly Constructive
      Swaggot
      Swaggot
    • RE: Making a MU* of your own

      @surreality I think there's a lot of malice that gets attributed to simply saying "I don't like your character idea" to people. I don't blame you for not wanting to do the customer service rep thing on your games, though. It's a game. You're staffing on this shit because it's something you do for fun. These things almost never generate revenue and real profits, so I don't think there's any expectation of impartiality.

      That said. I read your links and the only thing I disagree with is the guy with the Nazi hat. I don't think it's really the job of airlines to regulate the content of people's hats or whatever. I'd have a really hard time believing that the FAA is obligated to make sure passengers go unoffended on flights. The guy with the hat could have played the First Amendment card so hard in that context, and been right: "Well, the First Amendment is Constitutional, whereas your FAA regulations are merely statutory." Someone getting butthurt about this guy's stupid hat is not him interfering with the duties of the crew member. In fact, the person bitching about said hat is the one doing the interfering if anybody is, since you don't have a right to not be offended. For example, if I were on that flight and I were to complain about someone's Naruto shirt because I find weeaboo shit offensive, I'd rightly be told to just deal with it. This is actually a perfect example of a reason given that just doesn't... follow. The real reason for that decision to bring the hammer on the Nazi hat guy is that Nazi opinions are unpopular and, as a private entity (even though it's a heavily regulated one), they have social and legal license to give him shit for expressing those views. It had nothing to do with FAA regulations and everything to do wanting to fuck with Neo-Nazis.

      Do I have an inherent objection to Nazi shit being socially unacceptable and people getting in trouble for going around in public with clothes that read "1488 GAS THE KIKES RACE WAR NOW"? Not really, but please don't shit me about why you're doing it when you do. Spare me the mental gymnastics.

      In conclusion, just tell me you think my character idea is shit instead of trying to water it down with arbitrary stat restrictions and bureaucracy until I want to quit, and just admit that you want to suppress certain political views when you demand people remove their hats by pain of removing them from an airplane. 😛

      posted in Mildly Constructive
      Swaggot
      Swaggot
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