@scar said in Spirit Lake: An Original Modern Fantasy Game:
@cobaltasaurus said in Spirit Lake: An Original Modern Fantasy Game:
It had me at twin peaks and Buffy. But I work all the time so not sure... @Tat How accessible do you see your game to casual players? (Like I work overtime a lot so scene maybe once or twice a week.)
Once or twice a week should be somewhat manageable. Supernatural occurrences are going to be cut with small-town happenings that we hope will regulate pace somewhat. The setting is a real place, it's google-able, and it's hilarious. While there are a few plans down the line that may shake things up, there's no real aim to make this the kind of place where you look away for a second and suddenly all of the things have changed.
Our Alpha was a bit rapid-fire due to time constraints so I think it's safe to say that's something we're being mindful of.
Yeah, what @scar said. I think that once or twice a week might make it a bit difficult to engage with larger plots (although I envision a fair number of one-or-two-scene exploratory plots), but we try to be very on top of keeping plot pages up to date with a skimmable summary so that players who are in and out can track what's going on without having to read logs.
And hopefully there will be plenty of day to day RP, both magical and otherwise.
Also, as scar mentioned, for anyone considering apping, I cannot suggest walking through Grand Lake on google street view enough.