MU Soapbox

    • Register
    • Login
    • Search
    • Categories
    • Recent
    • Tags
    • Popular
    • Users
    • Groups
    • Muxify
    • Mustard
    1. Home
    2. ThatOneDude
    3. Controversial
    • Profile
    • Following 4
    • Followers 5
    • Topics 3
    • Posts 543
    • Best 189
    • Controversial 29
    • Groups 2

    Controversial posts made by ThatOneDude

    • RE: Outline of a possible MUSH

      Sounds like you could be pretty close to this already, so an adaptation of Fate: Dresden Files might work?

      http://www.evilhat.com/home/dresden-files-rpg/

      Fae, shifters (various types), magic, vampires, gods/supernatural creatures, all kinds of stuff.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: From The Ashes: Detroit by Night

      @mietze said:

      If I'm reading The Supremes right, it's done out of a motivation to correct the wrongs done by the racist/sexist/Ect original source material. S/he has gone on to say that you may indeed perhaps get to play anyone but a gypsy but potentially offensive content must pass their muster and all things like poor black person raised in a single parent home probably will get more scrutiny. At least that's what I get out of it. Not necessarily a ban. So maybe a little of both?

      While I respect the sentiment as well meaning, there's a lot in it I find paternalistic and unintentionally mildly offensive (and as I mentioned before, even a wee bit racist in and of itself). I am maybe a bit sensitive to shit like that.

      Still, this was an interesting conversation!

      Wow, we are saying that "a poor black person raised in a single parent home" would get more scrutiny in CG? What's the statistics on that vs the 18 year old hot model chick that has 2 doctorates and is also a badass psychic detective with 13 masteries in various forms of kungfu?

      posted in Adver-tis-ments
      ThatOneDude
      ThatOneDude
    • RE: nWoD 2.0 inter-sphere balance and mechanics

      @Miss-Demeanor Sounds like shitty players... In a hobby and game that is suppose to be fun or enjoyable shouldn't be such a burden. I have a feeling that's what the improvised conditions are about. Beyond that it sucks to constrain players to "just this list", so, I think its cool. And furthermore...

      link text

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: RenoMUSH - The Biggest Little Game on the Net

      @icanbeyourmuse said:

      Mikaela

      Werewolf PACK! >.>

      posted in Adver-tis-ments
      ThatOneDude
      ThatOneDude
    • RE: nWoD 2.0 inter-sphere balance and mechanics

      Who's down to create a Sin-Eater 2e version for mu* consumption? I think we have a great group of people here that can collaborate to make an interesting and great addition to the 2e games (this is based on the assumption that Sin-Eater will be the last thing ever re-written if at all). With the way Demon, Vampire and Werewolf look I think Sin-Eaters can fit in... What's everyone think? If nothing else it could be an interesting project to mess with.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: The State of the Chronicles of Darkness

      i@Huzuruth I get what you and @Arkandel are saying, but, now there are styles in print that can be used if they fit is more to my point.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: The State of the Chronicles of Darkness

      @Huzuruth Its good to have tons of options.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: The State of the Chronicles of Darkness

      @Olsson said:

      Werewolves will generally beat Vampires in physical combat now by my estimation especially some combos. A Rahu Blood Talon in Kuruth with moderate amounts of Renown and sensible Gifts means you should run and/or hide.

      Some things just get funny, like you can make your bite be a +20 Damage weapon.

      I'd like to point out the "generally" part of the statement because that seems to get lost a lot of the time when people read things.

      I like what they did, they made werewolves what most of us envision them being. With Vampire 2e they did a lot to "buff" vampire powers/disciplines and move everything into GMC in the same manner it appears they moved with Werewolf.

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • RE: The importance of large grids for MU*

      @Luna said:

      Why does no one ever try to test my pony knowledge? I feel so left out. Like ponies are uncool or something. I don't understand...

      Ok... What pony is this?

      link text

      posted in Mildly Constructive
      ThatOneDude
      ThatOneDude
    • 1
    • 2
    • 2 / 2