Going to add to the chorus of people who love Beip, if you're on a Windows machine. The support/developer responsiveness is what sets it apart for me (though I like its functionality better than the other options, too). It makes my heart grow three sizes to see a MU product with this level of support in this day and age.
Best posts made by Three-Eyed Crow
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RE: MU* Clients
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RE: RL Anger
@TNP said:
@Apu I rather like them. When I go shopping, I always look at the nutritional information. Knowing I could eat the entire box/bag, I check out the calories per serving then the servings per container. Knowing that this little box has 1500 calories, I don't buy it.
Same. Since I actually started counting calories I've found them really valuable, and telling about how many I waste a day on "little" snacks.
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RE: Evennia - a Python-Based Mu* Server
@Roz said:
From the perspective of someone who places ads on places like Tumblr in hopes of hooking in the younger generation that doesn't realize there's a way easier way to do this RP thing, promise, clients are a barrier to entry.
Hell, I spent two years RPing on raw telnet just because I didn't want to download a client. You could be that stubborn/young and dumb back in the day and still get involved, albeit in a way I didn't realize was horrible and broken. You can't anymore, unfortunately, though I think web clients you can log into directly off a game's web page are a promising way to confront this.
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RE: Good TV
Somebody's clearly passed a memo down at Siffy about making actual TV shows again. Not all the new stuff is great, but at least I watch The Expanse and Twelve Monkeys and feel like they're sort of trying to do science fiction television again. I think it'll get a second season, at least. It looks hella expensive, but Defiance was also stupid-expensive, and they got three seasons out of it.
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RE: Evennia - a Python-Based Mu* Server
@Roz said:
@Three-Eyed-Crow said:
@Roz said:
From the perspective of someone who places ads on places like Tumblr in hopes of hooking in the younger generation that doesn't realize there's a way easier way to do this RP thing, promise, clients are a barrier to entry.
Hell, I spent two years RPing on raw telnet just because I didn't want to download a client.
Well that's just stupid. Which I say lovingly because I'm your friend but WHY.
Bwahaha. Pure dumb obstinance, which is the beginning and end of the reasoning behind many things I did in college.
From a user standpoint, I'm excited about things like Evennia, and what I've seen of AresMUSH, just because I want to see where they go and what they look like when people start playing with them. Even if the future is imperfect, I like the idea that people are still interested in working on it.
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RE: Good or New Movies Review
@Usekh said:
@Derp said:
And Harrison Ford and Mark Hamill didn't?Harrison Ford is in bizarro good shape for a man his age, which I guess comes from doing volunteer aviation search-and-rescue of hikers. So it's not fair to compare him to normal old humans.
Mark Hamill, however, is just as ancient as you'd expect, given time.
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RE: The importance of large grids for MU*
My logical brain tells me a grid is largely unnecessary, and yet whenever I RP without one I do feel like something is missing. Not something hugely important, but something. I like the comparison of them to sets. It's just one more piece that helps with immersion a little bit.
I hate large, confusing grids, though. It should have what it needs to have and nothing more, and be relatively easy to navigate.
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RE: MSB alias/username
My login name at SWOFA (which is the first of these boards I think I posted at) was Three-Leaf Clover, because I was 19 and precisely the kind of cliche that handle implies.
Then I was 3LC on WORA, which made very little sense but at least didn't make me cringe.
Now I'm an incorrect Game of Thrones reference (since it should be Three-Eyed Raven).
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RE: Nepotism versus restricted concepts
There's no good way to do this. Anyone who says they've found one that works consistently is lying or deluded. Back in my BSG staffing days, we probably stressed about who to give the "Leader" positions to more than we stressed about anything else. We tried be completely open and just take whatever apps came in. We tried recruiting specific players when positions went vacant. We tried entirely different things or combinations of this when neither of those things had consistent results. In the end, some FC-level characters worked out and some didn't, and sometimes even great players who'd been active got eaten by RL or drama. You have to accept that, whatever you do, it will piss somebody off because they didn't get their particular shiny.
This stuff is hard because humans are hard, but I'm not going to stress too much if I think staff is at least trying to be fair. That's all I want or think you can expect.
I'm less concerned about who gets a position, honestly, than how you remove someone who's playing it so poorly it's actively harming a faction, or who's gone dead idle. Which I have no particularly good ideas on, either, but I think that's probably more important. Giving everyone a chance is much more viable when there's a mechanism for opening up those slots to other people.
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RE: MSB alias/username
Same. I don't think it says much about my writing style. Just, as a buddy mentioned recently when we were chatting about this, the default tends to be Dude on the Internet unless there are obvious indicators otherwise.
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RE: Nepotism versus restricted concepts
@mietze said:
My experience in and around This Is Not A Clique has honestly meant that I always seek an outside opinion or defer when it comes to placing RL friends into positions.
I've definitely been wrong about people I trusted, and thought I knew, in the past. It's made me feel pretty burned about this hobby in some respects, because looking back I can see that I overlooked obvious warning signs because this person seemed otherwise together and fun. Staff has to make decisions and some of those decisions are going to be wrong, which is why I think clear removal mechanisms are a lot more important than approval/app guidelines.
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RE: RL peeves! >< @$!#
@Cobaltasaurus said:
You do know that there are ereaders out there that are designed to mimic regular ink on a page, right? So they don't have the same effect as reading a screen?
eInk is amazing.
This is why I love my e-reader but have zero need for a tablet. I need to get away from my laptop/work PC glare at the end of the day. E-ink is specifically designed not to cause eye strain. It does feel, to me at least, comparable to reading printed text. I still like the tactile nature of a printed book, but an e-ink reader works fine as a substitute and keeps my home library from swelling beyond the one wall-length shelf. The idea of reading on an Ipad or similar device for long periods of time, I cannot fathom, but it's a very different experience.
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RE: Which MU* telnet clients are still popular?
I use Potato. Used SimpleMU for years, but I'm trying to wean myself off of it, since it will never be supported or updated again.
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RE: More Fitness
@tragedyjones said:
For lifting a fitbit isn't as useful but it helps you get a good overview of your daily routine and health state, from sleep quality to food/water intake and resting heart rate.
This is what I primarily use it for. I mostly regard it as a passive data collection device. And, like all data, it's not particularly useful to freak out/be too proud about what happened on a particular day, but it's very powerful to track trends over time and try to make small but consistent changes.
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RE: Nepotism versus restricted concepts
@Arkandel said:
It takes the combination of consistency, skill and effort to make a successful game no matter if you're an asshole or not.
Serenity stands as a monument to skill and effort not being necessary for this equation.
It's really all about consistency, if there's a game in a theme people like and no other choices. I will leave a game fun by total, fucking assholes, but a stunning amount of people won't, as long as the damn thing is up and running.
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RE: More Fitness
I'm really tempted to upgrade to a Surge once I've got some spare change laying around. I've got a Charge now, which is still bulky to sleep in, but I've gotten used to it.
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RE: Which MU* telnet clients are still popular?
I didn't like the dual entry at first, and now I love it. It's great if I need to page or be annoying on channel while writing poses.
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RE: RL Anger
In my experience it takes 2-3 months minimum to find a new job unless you've got something obvious lined up. So no reason not to keep looking discretely. If you stumble onto something, it's leverage if they do end up offering a promotion.
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RE: PRP or SRP
I always want the option of player-run-plots. They shouldn't be impeded.
But I've come to loathe the mentality that a game should be ALL PrPs, and that that's OK or sustainable or even fun for players (maybe some are fine with it, I'm not). I think, when you're running a story game, you should be telling stories, or have people on hand whose full-time role it is to tell stories. That's what it's all about.
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RE: More Fitness
@dontpanda said:
Oh! Get a U-lock. No, a thick cable is not the same. Get a U-lock. I can't stress that enough.
Got a Pitbull U-lock. The guy at the bike store cut $10 off the price when I was buying the bike, and I live in a college town where bike theft is rampant, so I figured it was worth $40.
@Arkandel said:
Also get some apps. There are some sweet ride-finding ones out there, and with GPS you can keep track of where you're going, how far you're riding etc. If you're into that sort of thing it's a blast - gadgets!
I'm using Strava, which seems to work well enough, but was also the first thing Google gave me that synced with my Fitbit, so I don't know if there are better ones out there. I am enjoying riding three or four times a week, though, so thus far it's a life upgrade.