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    2. Three-Eyed Crow
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    Best posts made by Three-Eyed Crow

    • RE: Which MU* telnet clients are still popular?

      @Lithium said:

      EDIT: And Control-P to cycle through what I'd written before.

      In Potato it's Ctrl-⬆

      ETA
      @Roz said:

      One other thing I THINK I can recall Potato not doing is adding in blank lines between poses in logs. Potato users, can you confirm? I used Potato briefly but it was a year or two ago before my job switched my computer to a Mac.

      I sure as hell have not been able to figure out how to add blank lines to logs on it. But I use log-cleaners so aggressively if I'm posting anything (http://logcleaner.aresmush.com/ mostly) that I don't notice much, since that does it for me, so I haven't spent a ton of time trying.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Good TV

      @Gingerlily said:

      If any of you care, Vinyl was decent. Didn't need a 2 hour pilot, that was too much, but I am optimistic for the regular 1 hour format. Music! Arguments! People playing awkward versions of Robert Plant!

      I've been listening to the soundtrack HBO put up on Spotify today and it's making me look forward to this more, so I'm going to carve out time to watch it this week. Might be worth it just for the 70s musical rubbernecking of it all.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: PRP or SRP

      @Arkandel said:

      A "staff ST" can't do anything inherently more than what a player can. You have access to the same commands.

      Except they do have access to more commands and those commands are helpful in doing their jobs. They can look at +sheets and backgrounds as they please, rather than going through the process of getting all that from the player. They can make changes to the grid themselves rather than putting it through some kind of builder request. If there's a larger plot going on, they ideally have access to the areas where it's documented and can make use of it. If a player has earned XP or a stat increase through something, a staff ST can just give them these things rather than going through a request process with a bunch of jobs and logs.

      There are other things, too, but those are the main mechanical advantages that come to mind. You can do things like open +sheet and command access to certain players to mitigate all this, but it's not a thing that's standard.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: RL things I love

      I just ran into a player recently who'd started MU*ing, about five years ago, on Greatest Generation when I was doing ST stuff there. The fact that he remembered us fondly, and was still involved in the hobby (he was like 18 at the time, so he's in his 20s now) made my day.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: How hard should staff enforce theme?

      @Ghost said:

      On one BSG-themed game, a player made a special snowflake character whose skills (aside from being the best fighter pilot ever) included Zorbing (Australian/New Zealand human ball bouncing) and LEGOing.

      A player tried to explain to her (SPOILERS) that Battlestar Galactica took place hundreds of thousands of years before Earth culture discovered/invented LEGO and/or ZORB. She promptly reported this person to staff for harassing her.

      Bwahahahaha, I think I remember who you're talking about.

      What specifically bugged me about this is the fact that staff approved these things at all, and didn't clarify canon stuff with the player before she was out of CG. There were other issues, too, that I recall, but I have no idea if she was ever nudged about it, and she was eventually ICly promoted, despite a lack of interest in the theme or interest in being in charge of other characters during missions. And, if we're thinking of the same place, this was a case where competent, clue-ful players willing to take charge in IC situations were often in short supply.

      I don't consider myself a Theme Nazi, but sigh.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: RL Anger

      Whether this is anecdotal or not I've no idea, but a difference in MU*s and a lot of other online interaction I've had (around gaming stuff in particularly) is that the male/female ratio tends to be more evenly split on the games I've played. Or even female-majority on some games. I've certainly been creepily harassed, and I have friends who have horror stories of more active stalkers, but it's not really comparable to how uncomfortable I've been in other corners of the Internet, where the level of vitriol seems actively designed to make women not participate at all.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Mush Campaigns

      @Ghost said:

      I played plenty of the Battlestar games, like Cerberus, which had endings that were pretty much months/years before the intended close time due to loss of player interest or staff disappearance. Those games dropped one of those "let's all write our closing endgame points, but the game is closing on X date" things.

      BS Pacifica managed a proper closer (I actually came back for the finale after taking a hiatus, and it was a great experience), but @faraday puts us all to shame, in a zillion ways. ❤

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Dead Celebrity Thread

      I'm pretty meh on the new Star Trek movies. I enjoyed-ish the first one as an action movie but I agree it didn't 'feel' like Trek, and I disliked the second one pretty intensely.

      That said, the thing I admired about them is how well-cast they are in terms of actors who evoke the original characters. I loved Quinto and his interactions with Nimoy in particular, but Yelchin was definitely great at doing Chekhov, and seemed very talented in his other work. Incredibly sad loss.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Feelings of not being wanted...

      @Ghost This is so hard. See, in my experience, people with technical writing issues (spelling/grammar/or just style things like the people from forums who pose in past-tense), they will know there are areas they can improve in and they will get better - sometimes very quickly - if they RP with other people they can kind of copy. And like I said, I will RP all day with folks like this without complaint.

      The guy who's problematically self-absorbed thinks they're an awesome RPer and doesn't need to improve, so what do you say to that?

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: RL Anger

      @Roz said in RL Anger:

      Ugh. I'm hoping that she ends up better than she's been in the trailers, especially because Harley was originally created and written so smartly in Batman: TAS.

      Everything was better in Batman: TAS. I have zero interest in Suicide Squad, but now I want to watch it all again.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: The Played By/PhysRep Thread

      I actually find the IMDB lists useful if I know a rough physical type/age I want to play, but don't have a PB in mind. I'll search for an actor kinda like them, troll the user lists people have put them on, and usually find something that works.

      British TV and film is my go-to for "normal" looking people. Trolling for Bollywood/Nollywood/and random K-drama and/or Spanish-language drama actors and actresses tends to find me something useable if I'm looking for something in one of those veins.

      I tend to keep certain faces in the back of my mind that I want to use, and hopefully eventually a character comes along that will fit them.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Good TV

      @tragedyjones said in Good TV:

      I notice these things in Mr. Robot. More than any other show I can recall, this show captures its atmosphere and mood superbly and with a tense sense of foreboding I can't escape.

      The creator is also directing every episode this season, which is super rare in TV (can't recall if this was the case with the first season or not, though I don't think so). I feel like this is part of what gives it such a strong sense of atmosphere.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Any interest in a possible TOS-era Star Trek Fate Accelerated game?

      I have a large interest in a Star Trek game. I'd at least give this a look, though a lot of ST/SW games end up being far more interested in coded space systems than I am, so mileage inevitably varies.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Good TV

      @tragedyjones
      That made me sooooooooooooooooo happy, along with Tatiana Maslany's win for Orphan Black.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: A new Game of Thrones MUSH

      @Ghost said:

      The trouble with LordsAndLadies mushes is this: If things happen, then they're bad, bad things that affect everyone.

      This is kind of why I like the North (or maybe one of the Free Cities) as a setting. It gets away from the parts of the books that are more straight Lords n Ladies-y and, depending on how you structure the theme, could give you more PvE things to struggle against. It's also less feudal politics, but I don't think most players do that well enough for me to miss it, frankly.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Good TV

      @Arkandel
      Pitch reminds me of Friday Night Lights (which is maybe my favorite series ever), in that it uses baseball as a backdrop for character stories (though Pitch is probably better about baseball than FNL was about football at this point). I'm digging it so far. Hope it sticks around.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: PRP or SRP

      Just paging to check seems like the better option. It's also not a great idea to conduct private RP in a public place if you don't want to be interrupted, either by staff or other players.

      Like a lot of things, this is something that only becomes an issue when somebody doesn't exercise common courtesy. I like the idea of surprise plot involvement if I'm not in the middle of anything important, but I am more hyper-scheduled about my pretendy funtime now than I was when I was in college and had a ton of time for it. These two things aren't really that incompatible unless they're made to be so.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Health and Wealth and GrownUp Stuff

      I finally got a Costco membership this year.

      This is not a major signpost for adulthood, but it was one of those little things that made me double-take and go 'Gosh, I am a person in my mid-thirties.'

      Super excited to go shopping this weekend, too.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Any interest in a possible TOS-era Star Trek Fate Accelerated game?

      I'd like a Firefly game that isn't Serenity, but I don't particularly want a Star Trek game that tries to be Firefly. Both shows scratch different itches for me.

      Big Ship Firefly set on, like, a merchant cruiser that could support mini-ships tempts me greatly, though.

      posted in Mildly Constructive
      Three-Eyed Crow
      Three-Eyed Crow
    • RE: Dead Celebrities: 2017 Edition

      Damn.

      The Mary Tyler Moore show is still one of my favorite go-to old sitcoms to watch when I want to unwind. Great lady, pioneering career.

      posted in Tastes Less Game'y
      Three-Eyed Crow
      Three-Eyed Crow
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