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    Dresden Files Accelerated: Enough impetus for a new DF game?

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    • F
      fatefan last edited by

      I recognize even asking this question might potentially spur on the existing pro-/anti-Fate discussions, but the advent of (at least the electronically available version of) Dresden Files Accelerated--and its streamlining of much of the DFRPG mechanics--makes me wonder if it might be worth pursuing for a MU*.

      Of course, I can also see the potential for some mantles/character concepts being ripe for headaches, but I find myself wondering regardless.

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      • Three-Eyed Crow
        Three-Eyed Crow Banned last edited by Three-Eyed Crow

        There's at least one Dresden MU running (Dark Spires?). Iirc it's a FATE game. Never played there myself, though, so I'm not sure of its current state.

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        • F
          fatefan @Three-Eyed Crow last edited by

          @Three-Eyed-Crow Good point--I suppose I should have mentioned its existence in my post. It makes use of the older DFRPG system and seems to have a decent amount of regular activity.

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          • Misadventure
            Misadventure last edited by

            The older game being FATE instead of FATE Accelerated?

            I have a waggish sense of humor.

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            • Glitch
              Glitch last edited by

              Dresden Files Accelerated instead of DFRPG.

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              • Lithium
                Lithium last edited by

                I am coding standard Fate/DFRPG for the game I am working on. Aspects are powerful enough already, they don't need to be more powerful like the 'Accelerated' rules make them imho.

                Hello! Long time listener, first time caller...

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                • GangOfDolls
                  GangOfDolls last edited by

                  Dark Spires is still around, though I'm not sure how active. I quit some time ago but still have a friend that plays. The last thing they've said about it is that there's a lot of alts but not a lot of players, pretty slow overall, and not a lot of interesting plot. So, ymmv, I guess but there you go.

                  Lithium 1 Reply Last reply Reply Quote 0
                  • lordbelh
                    lordbelh last edited by

                    I love me some Dresdenverse.

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                    • Lithium
                      Lithium @GangOfDolls last edited by

                      @GangOfDolls Last time I looked it was on a bit of an upswing but I don't play there anymore since they gutted my character for no good reason, I literally have zero ways of advancing since they took refinement out and I was playing a wizard.

                      Sure I can buy stunts or increase my fate pool but really... I would have liked to eventually learn all 5 evocations, maybe create some better focus items, etc.

                      Hello! Long time listener, first time caller...

                      GangOfDolls 1 Reply Last reply Reply Quote 0
                      • GangOfDolls
                        GangOfDolls @Lithium last edited by GangOfDolls

                        @Lithium I quit when they made the decision to let a player back on the game who had been kicked off for sexually harassing female players because he claimed he had medical issue that caused him to do that. And if that's actually true, I was still pretty grossed out by the staff decision to prioritize someone who might or might not have a medical issue that causes them to be sexually inappropriate towards female players as more important than protecting female players from being harassed.

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                        • K
                          Kairos last edited by

                          My limited skim-through of the latest DFAE version and my only slightly more thorough read of the version before that did lead me to believe that it was much more MUSH-able than the DFRPG. Don't get me wrong, the DFRPG is a great table top game and in it's base form certainly isn't any more complicated than comparable WoD titles (at least in my opinion) which folks use in MUSH environments all the time but it's based on an older, much less streamlined (and heavily modified) version of Fate. (Fate... 3.0 I think?). Fate Core and Fate Accelerated (upon which DFAE is built) are more polished and I think it's safe to say the Evil Hat folks learned a thing or two about how much crunch you really need for magic.

                          DFAE is a lot more flexible and a lot less crunchy. I'm sure that'll be a draw to some and a drawback to others, but I personally like what Evil Hat did with it. For what it's worth I believe that the Darkspires folks had been considering moving to it - though I have no idea at all what the outcome of those discussions was. I haven't played there in some time.

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                          • F
                            fatefan @Kairos last edited by

                            @Kairos I have a similar sense that it's a bit more accessible and MU*able. DFAE also has some clear inspiration from a few of the PbtA games (such as how they've implemented Conditions), which I admit I am a huge fan of.

                            However, I have not played on Dark Spires, so I am not so well-versed in what the likely player population would be like or what sort of broader DF-related MU* history/archaeology would influence possible interest (or lack thereof) in a DFAE game.

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