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    Crysta

    @Crysta

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    Best posts made by Crysta

    • RE: Regarding administration on MSB

      I've been entrusted with forum moderator positions before and I think the moderation here will be fine after details have been ironed out, but there is little else more irritating than someone in authority who doesn't seem inclined to follow their own rules and guidelines. You'll be criticized as a moderator because people don't like to be told no - and you'll likely have to hold back that tendency to tell them how ridiculous they're being, otherwise you undermine yourself. If @Auspice continues to get defensive and insulting when she attempts to moderate and people question her decision, then it's something that warrants reconsidering, but I'm... not sure if it's at that point yet.

      We'll see, I guess. My two cents. Take it or leave it.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Coming Soon: Arx, After the Reckoning

      I think the initial reaction re: Custodius entering Arx was that the staff believed they could reign him in if he went overboard with his shenanigans, but then you get staff laying the banhammer on players with good reputations who may have been having an off day while someone with a horrible reputation continues to exist there because he hasn't been caught yet.

      Or maybe he has been, and they've ignored it, which is even worse.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Pineapple on Pizza

      The near-acidic sweetness of pineapple complements the saltiness of the ham/bacon and the tang of the tomato sauce perfectly. Some people just can't appreciate true art.

      posted in Tastes Less Game'y
      Crysta
      Crysta
    • RE: Arx's Elevation Situation

      Pretty sure I remember seeing land ratings in the alpha document, and I imagine the minister positions were made for future use, so it seems like this is just the userbase outpacing the planned systems. An immediate fix is just not going to happen, and I think people are overestimating the effect these elevations are really going to have on their play.

      I have been operating under the possibility that growing too big too fast may come and bite me in the ass if my wee barony suddenly needs to support a gigantic influx of prodigal refugees and don't have the farming output for it. I feel like codified obstacles like that would be a natural fit, with some guard rails to prevent a player being overwhelmed or punishing a house for inactivity (though maybe that'll remedy the empty noble house problem that seems to crop up?)

      I know micromanagement is not everyone's cup of tea, but I figured that's the appeal of apping in Princess Twinkles Grayson who is 144th in line for the throne.

      There will be complaints about system imbalances, real and imagined, but it'd make the climb feel more rewarding than the grind fest it currently is. But this is also beta, and I can wait on unintentionally bankrupting myself.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Coming Soon: Arx, After the Reckoning

      lol seems like that one guy who declared Thrax was doomed shortly after Max was revealed to be there was right.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: brent's playlist

      You're doing great as Alaric. ❤

      posted in A Shout in the Dark
      Crysta
      Crysta
    • RE: [Ethnicity Thread] Who Do You Think You Are?

      Dutch, Scottish, and French as far as I know.

      Super white in other words.

      My first and last name also match my supreme whiteness.

      posted in Tastes Less Game'y
      Crysta
      Crysta
    • RE: MUSH Marriages (IC)

      @vulgarkitten said in MUSH Marriages (IC):

      @crysta said in MUSH Marriages (IC):

      Longest marriage I had was on Firan I think. Never got divorced and I haven't had any character die yet. Never actually had a break up, come to think of it.

      But I think the average time it takes for my character to get into romantic RP is about a year. Not so much because I'm picky so much as it's never my focus and it just kind of happens. I rarely -pursue- it.

      I enjoyed having my character married to yours, though it's a shame it outlasted the game. 😛

      We were married? Which game was this? I'm trying to remember! Jacen? Elias?

      Rowan!

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Arx- Gareth

      That rule is one of the rules you can't really pretend you were unaware of; if he deliberately ignores it and encourages others to do the same, then it's a pretty big problem. The rest of it doesn't really matter, to me.

      And it's a good rule. Since the resources given via completed tasks is more valuable than the actual currency in the game, I think it's pretty tempting to abuse the system and become a monster in harassing players to get tasks done FOR THE BETTERMENT OF TEH HOUSE. Which is decidedly not-fun.

      EDIT: also you probably shouldn't be casually completing rating 75 tasks (currently the highest in the game) in alpha when it's specifically for big, long-term IC projects anyway.

      posted in A Shout in the Dark
      Crysta
      Crysta
    • RE: Space Lords and Ladies

      All my current haunts are now tournaments and tea parties and I would literally play the shit out of anything else.

      posted in Mildly Constructive
      Crysta
      Crysta

    Latest posts made by Crysta

    • RE: Arx's Elevation Situation

      It's 'House Land Profitability'.

      I'm just calling it land ratings.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Arx's Elevation Situation

      Pretty sure I remember seeing land ratings in the alpha document, and I imagine the minister positions were made for future use, so it seems like this is just the userbase outpacing the planned systems. An immediate fix is just not going to happen, and I think people are overestimating the effect these elevations are really going to have on their play.

      I have been operating under the possibility that growing too big too fast may come and bite me in the ass if my wee barony suddenly needs to support a gigantic influx of prodigal refugees and don't have the farming output for it. I feel like codified obstacles like that would be a natural fit, with some guard rails to prevent a player being overwhelmed or punishing a house for inactivity (though maybe that'll remedy the empty noble house problem that seems to crop up?)

      I know micromanagement is not everyone's cup of tea, but I figured that's the appeal of apping in Princess Twinkles Grayson who is 144th in line for the throne.

      There will be complaints about system imbalances, real and imagined, but it'd make the climb feel more rewarding than the grind fest it currently is. But this is also beta, and I can wait on unintentionally bankrupting myself.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Armageddon MUD

      personally i'm betting it's gonna be another 'he said she said x30' situation

      posted in Adver-tis-ments
      Crysta
      Crysta
    • RE: Sexuality: IC and OOC

      OOCly, heterosexual female. ICly, I usually play low-key bi-sexual guys. I'm not really attracted to the female anatomy in RL but through a text medium I can dig romance with female characters. I will admit, my sexytimes with male characters is probably better, though.

      While I have heard quite a few from my friends, I can't say I have very many of my own horror stories. I will say I never get 'fangirls' for my heterosexual relationships ... that happens exclusively with my same-sex relationships.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Spirit Lake - Discussion

      Cool. I'll be there.

      Promptly makes Male Elsa

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: I owe a lot of people some apologies.

      I guess we could just treat @Auspice the same way we treat other petty pariahs who linger here, even if she remains a mod for not TECHNICALLY violating the forum code of conduct.

      That's not going to be weird at all.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: @Arx: Anonymous Messengers (Answered)

      Yeah I think Arx Twitter does enough shaming for silly things.

      Condemn doesn't work for the same reason no one likes downvoting on forum threads.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: Coming Soon: Arx, After the Reckoning

      jack nicholson

      Finally all my jack-of-all-tradesing is going to pay off.

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: MUSH Marriages (IC)

      @vulgarkitten said in MUSH Marriages (IC):

      @crysta said in MUSH Marriages (IC):

      Longest marriage I had was on Firan I think. Never got divorced and I haven't had any character die yet. Never actually had a break up, come to think of it.

      But I think the average time it takes for my character to get into romantic RP is about a year. Not so much because I'm picky so much as it's never my focus and it just kind of happens. I rarely -pursue- it.

      I enjoyed having my character married to yours, though it's a shame it outlasted the game. 😛

      We were married? Which game was this? I'm trying to remember! Jacen? Elias?

      Rowan!

      posted in Mildly Constructive
      Crysta
      Crysta
    • RE: MUSH Marriages (IC)

      Longest marriage I had was on Firan I think. Never got divorced and I haven't had any character die yet. Never actually had a break up, come to think of it.

      But I think the average time it takes for my character to get into romantic RP is about a year. Not so much because I'm picky so much as it's never my focus and it just kind of happens. I rarely -pursue- it.

      I enjoyed having my character married to yours, though it's a shame it outlasted the game. 😛

      posted in Mildly Constructive
      Crysta
      Crysta