@Thenomain said:
@rebekahse
We are more mega corporate than anytime before in history, it's just not something we feel we can, or need, to do anything about. A radio piece I heard from a pop culture analyst had superhero movies and now tv as popular because we feel that we have no control over impossible situations, mostly terrorism and rising control of our every day lives.
Sure, we absolutely are. But the lack of paranoia about it is what makes the difference, because Shadowrun's all about the paranoia. It's not a game that would get made in today's climate, I don't think.
I find the conclusion that you can't put in wireless or social networking into ShadowRun to be kind of strange, because Cyberpunk2020 is ready for it right now, and CP2020 has a heavy dose of world building too. (Five corporation books, four cybernetics books, etc.)
That wasn't really the conclusion, though.
So why do people flip their lid at idea of updating the game world?
I don't think most people do. I think the people that flip their lid flip it at 4th Edition's change to "WOD-style" dice mechanics, and thus don't want to play 4th. If you're not playing 4th or 5th, you're stuck with non-wireless 3rd/2nd/1st and all its clunky, 80s-era predictions of future tech. You could theoretically put wireless, social media, etc. into all of those, but you're basically having to write a lot of new rules for an old, established game system at that point, and I've never seen that work really well.
Aside from the dice mechanics thing, 4th and 5th don't feel as "cyberpunky". The writing of 1st/2nd/3rd editions just have an 80s feel to them that I can't describe but know when I see. I like that, personally, but it does feel dated and incongruous with where technology has actually advanced to. Being set seventy years in the future becomes a lot less plausible when people can't get on the internet stand-in without finding a physical jackpoint or setting up a satellite interface. But going with the recent editions of the game that aren't completely unaware of the technological advancements of the 90s/00s/10s loses out on the 80s cyberpunk vibe that I think attracted people to the game in the first place.
You can't have one with the other, basically.