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    Shlappy

    @Shlappy

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    Best posts made by Shlappy

    • RE: MSB: The meta-discussion

      @Ghost True. I guess the point I'm trying to make, from my perspective at least, is that observed behavior gives me serious doubt as to whether or not I would actually want to be an active part of this community (or WORA, etc etc). So far, I would have to say 'no'. It could be because I value different things or that it's just a few very loud voices that make it impossibly to find any sort of comfort here. It could be that I'm shy.

      Likely, it's a combination of 'all of the above'. Still - if there is a hate mob in the MUSH community, you will find it here. And that's...disconcerting.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: Kushiel's Debut

      @VulgarKitten A marked difference there is that once someone sets down a boundary and says 'I need a break' and that boundary is broken, the person doing the breaking is the asshole in that situation. Every time.

      posted in Adver-tis-ments
      S
      Shlappy
    • RE: MSB: The meta-discussion

      @lordbelh Not communal hate as a whole, but rather groups of people who are quick to grab for the pitchforks. That changes and fluctuates, but it gets far, far away from criticizing the behavior and goes into the territory of criticizing a complete stranger as a person. That just seems silly to me.

      But it gets downright hateful. It will keep some people, like me, as outliers that never really get involved in this community much. There are always going to be pluses and minuses. If it suits your purposes, then great. I wish you no ill.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: MSB: The meta-discussion

      I could take it or leave it. There are occasionally useful things, but I'm not really a member of the community at large. I'm one of those people that doesn't like the target painted on their head, so I steer clear of a good many of you if I'm honest. I dread the day I do something someone else doesn't like and they run a hate campaign on here for me with their buddies.

      So it has its good points and bad points. I think it's more useful for game designers than anything else. That's something I've been gaining interest in learning more about, so it's still a useful tool. If I find a better forum for that, I probably wouldn't have much use for this. Game ads, maybe?

      But that's like - just my opinion, man.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: Kushiel's Debut

      @Jaded Oh, staff there is terrible. I've realized that for some time. I tended to steer clear of staff and their buddies on that game and fly under the radar for that very reason.

      I just finally realized I should have never given the game a second chance. I'm glad I did because I met some cool folks. The game itself? Hasn't changed, won't change. If you like a social fluff sandbox, it's totally for you. If not, keep moving.

      posted in Adver-tis-ments
      S
      Shlappy
    • RE: Coming Soon: Arx, After the Reckoning

      For those using Potato who would like to play the game, but do not like ansi: Go to Options on the top toolbar and click that shit. You'll then want to go to'Configure Program Settings. Then mash that Display option on the left of the window that comes up. This will drop down the Display menu and you'll want to choose the ansi colors option. A new window will come up. You'll see an option with a checkbox that reads: Allow Ansi Colors? If you uncheck that box...badda bing, badda boom. Your world is in black and white again. Super win. ((Final edit. Wanted to make sure this was complete and helpful.))

      posted in Mildly Constructive
      S
      Shlappy
    • RE: Kushiel's Debut

      @deadculture Huh. Having a hard time picking out an argument here. Looks like the poster was just expressing a lack of desire to play the game in a reasonable context? I could be wrong.

      posted in Adver-tis-ments
      S
      Shlappy
    • RE: Kushiel's Debut

      @Three-Eyed-Crow I like your optimism, but don't like the odds. This is Skaldia's general reaction to people who disagree with him about even the smallest things. He just decided to make a spectacle of himself this time.

      posted in Adver-tis-ments
      S
      Shlappy
    • RE: Kushiel's Debut

      @VulgarKitten I can dig that, but a.) it does nothing to illustrate the actual problems on the game we're currently discussing on this thread b.) you've actually managed to detract from this conversation with your laser focus on a thing that you might be remembering in a bit of a revisionist's light and c.) if you wanted to smear someone over a game 2 years ago, you know you can always take that to the Hog Pit.

      I can dig that you had interpersonal problems with @Sunny, @VulgarKitten, but is this really the proper thread to air them in? C'mon.

      posted in Adver-tis-ments
      S
      Shlappy
    • RE: A new game?

      @GirlCalledBlu Nothing good.

      posted in Adver-tis-ments
      S
      Shlappy

    Latest posts made by Shlappy

    • RE: Make MSB great again!

      @kanye-qwest lol

      posted in Mildly Constructive
      S
      Shlappy
    • RE: MSB: The meta-discussion

      @lordbelh Not communal hate as a whole, but rather groups of people who are quick to grab for the pitchforks. That changes and fluctuates, but it gets far, far away from criticizing the behavior and goes into the territory of criticizing a complete stranger as a person. That just seems silly to me.

      But it gets downright hateful. It will keep some people, like me, as outliers that never really get involved in this community much. There are always going to be pluses and minuses. If it suits your purposes, then great. I wish you no ill.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: MSB: The meta-discussion

      @Ghost True. I guess the point I'm trying to make, from my perspective at least, is that observed behavior gives me serious doubt as to whether or not I would actually want to be an active part of this community (or WORA, etc etc). So far, I would have to say 'no'. It could be because I value different things or that it's just a few very loud voices that make it impossibly to find any sort of comfort here. It could be that I'm shy.

      Likely, it's a combination of 'all of the above'. Still - if there is a hate mob in the MUSH community, you will find it here. And that's...disconcerting.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: MSB: The meta-discussion

      I could take it or leave it. There are occasionally useful things, but I'm not really a member of the community at large. I'm one of those people that doesn't like the target painted on their head, so I steer clear of a good many of you if I'm honest. I dread the day I do something someone else doesn't like and they run a hate campaign on here for me with their buddies.

      So it has its good points and bad points. I think it's more useful for game designers than anything else. That's something I've been gaining interest in learning more about, so it's still a useful tool. If I find a better forum for that, I probably wouldn't have much use for this. Game ads, maybe?

      But that's like - just my opinion, man.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: Coming Soon: Arx, After the Reckoning

      For those using Potato who would like to play the game, but do not like ansi: Go to Options on the top toolbar and click that shit. You'll then want to go to'Configure Program Settings. Then mash that Display option on the left of the window that comes up. This will drop down the Display menu and you'll want to choose the ansi colors option. A new window will come up. You'll see an option with a checkbox that reads: Allow Ansi Colors? If you uncheck that box...badda bing, badda boom. Your world is in black and white again. Super win. ((Final edit. Wanted to make sure this was complete and helpful.))

      posted in Mildly Constructive
      S
      Shlappy
    • RE: Kushiel's Debut

      @Gingerlily

      You're pretty keyed up. I think you need to relax and forget about this for a while. It is not your job to make apologies for how the game has been run in the past. Stop it. You made a mistake. An honest mistake I can't say I wouldn't have made myself. You're a school teacher. You know you don't need this crap. Take a step back and don't worry about it. I don't mean this to come off as mean, but I really doubt anyone cares enough about KD anymore to bash it.

      posted in Adver-tis-ments
      S
      Shlappy
    • RE: Kushiel's Debut

      @GangOfDolls It really depends on what you're looking for, like anything else. It certainly had it's good points and bad points. I'm glad to hear, as Gingerlilly pointed out, that they have more staff now. It was desperately needed as they don't have very good code support. Hopefully that's changed. If they have more staff and a system of checks and balances, then I think you'll have a good time with it. If you're looking for something to mess around on for a while and not something that's going to suck you in, you're better off going with KD than Arx. Arx is pretty involved. That said, the game is not historically drama-free as Gingerlilly said, but it's not as bad as you're likely to find out with five minutes of research either. Things change, though. I wish KD the best of luck moving forward.

      posted in Adver-tis-ments
      S
      Shlappy
    • RE: An Apology Regarding Kushiel's Debut

      It seems sincere. I can accept the apology. I honestly would never go back and play there again, but good on you.

      Edit: Not because of you, Gingerlilly. That was just mistakes, the big plot scene. That's forgivable. I had other issues on your game that had nothing to do with you.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: Making a MU* of your own

      @Thenomain I think everyone has trouble with criticism periodically. It was originally a project I was brainstorming before lovely people came along to help me with all of the things I don't know how to do. Which is everything beyond plot-fu, if I'm to be honest. I'm optimistic, though. I'm not going to doom myself by over-hyping or anything. It'll provide some fun to a lot of folks, I'm fairly confident.

      posted in Mildly Constructive
      S
      Shlappy
    • RE: Making a MU* of your own

      It's an exciting project, though. I think a lot of people will be happy with it.

      posted in Mildly Constructive
      S
      Shlappy