Jan 19, 2018, 11:36 PM

I don't tend to write 'plots' out, I don't trust myself to be able to think up /everything/ that people might do to plan for it ahead of time.

So I start with an idea, I give the players one start point and then I cut them loose and fly by the seat of my pants.

Most of my plot characters are developed as characters, so they respond to the actions of the characters and do their thing while the PC's do their thing.

It hardly ever goes the direction I thought it might go to begin with, but it's a lot of fun for me and my players.