Mar 24, 2018, 3:06 AM

@thenomain said in What's missing in MUSHdom?:

But if all people want to play are Social MU*s with RPG elements, then why bother making anything else?

Why would a WoD mush have to be a social one? RfK was political, with tons of risk-like minigames to play. That was a success - the main thing it lacked was a hard population limit. At 30 characters it would've thrived beautifully, and it was exactly what was missing in mushdom. The answer is/was right under your nose.

Since Arx has about 400 players or something, I would say it is also what mushdom was missing. Look at what players love and flock to, then do it well.