@seraphim73 said in Star Wars?:
Sidenote: I'm actually against WEG D6 because with large amounts of XP (which is -going- to happen on a MUSH, all it takes is time) Jedi are just obscene. Like, Tartatovsky-Clone Wars-level obscene. And I totally understand that Saga Edition has pretty much run its course within the MU* community.
I owned the d6 Old Republic expansion book way back in the day, and I recall it turned the game into 'OK I one shot you.' 'OK I use a force power to ignore it and one shot you back.' and so on, until you ran out of points or whatever? I don't remember the exact powers this many years removed, but it was lulzy to say the least. So you'd need to but in some boundaries or get dinos killing whole armies, etc.
Re: Saga, I think the solution is (and this is true of d20 on MUs in general) pick some level ranges and stick to them. The leveling is only really problematic when you have level 1s and level 20s in the same environment. Jedi are fine in Saga, and low-levels broken with SF: UtF. At higher levels basically everyone can put together some combo to destroy people, so it's... fair? IDK.
There was some other sci-fi game system I saw browsing around that I thought would work bizarrely well tweaked over to SW, I wonder if I can remember/find it.