In development: pure OC superhero game
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To be frank, I think M&M 3E may be a bit too "crunchy" for my tastes, but I may be in the minority. You should use whatever system you feel best represents the kind of atmosphere you want for your game and player base.
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IDK, to me "set in the insert time period of actual history before the 70s/80" pretty much just says, "playing anything but a white man will definitely limit you". Some people might be into that. I sure as heck amn't.
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@kay said in Interest check: pure OC superhero game:
@Lithium - I mean, I mostly play World of Darkness in all its various forms these days, plus other games where you might die, so I don't think that's a concern. But could you let me know how you define pure consent? It's been a while since I heard the term.
Pure consent is when there is no system, there is sometimes not even a sheet, everything is just arbitrarily decided by the people in the scene.
In other words, I like dice RPG systems.
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@kay said in Interest check: pure OC superhero game:
What do the two of you think about M&M, are you familiar with the latest edition of it? And Wizz, I definitely think you should start a new thread so more people can brainstorm on that, including myself. For a different game I think it would be super cool, and I'd be genuinely interested in playing in it.
I'm def a +1 with @Ganymede on this. I actually really used to enjoy booting up HeroLab and just building zany characters in M&M with my beginner's understanding of the system, but every time I actually started to apply -- and this is really anecdotal so take it for what that's worth -- I quickly became very discouraged by how people seemed so focused on powergaming the system and how the MU* environment & community seemed to make that easier at those points in time and places.
I think systems that are a little more focused on narrative choices than dice, or at least find a solid balance, are a better fit for MU*s.
And yeah, I actually had an older thread about CoM! I'll necro it and throw my thoughts here about a conversion up at some point.
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I dislike M&M because it is broken and easily abused.
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@wizz said in Interest check: pure OC superhero game:
I think systems that are a little more focused on narrative choices than dice, or at least find a solid balance, are a better fit for MU*s.
I think this should be the case for a superhero game, definitely, and one of the reasons why I wanted to sit and think about designing a card-based superhero RPG.
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Typing on my phone so forgive any typos - narrative choices is good. The ability to leap and grab the chandelier and douse the enemies with arrows etc... Anyone know of any systems built for that?
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Fate. I have seen DFRPG repurposed for a superhero game on tabletop.
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There are straight up like six different Fate superhero systems. Venture City, the one developed by Evil Hat, is my poison of choice there but there are certainly options.
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@kairos said in Interest check: pure OC superhero game:
...six different Fate...
Major boner killer.
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@tnp Heh. Sorry. I'm not advocating for their use mind. I'm just saying they exist. I know Fate isn't everyone's jam.
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Why?
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@wizz said in Interest check: pure OC superhero game:
Why?
Just so it doesn't look like I'm ignoring the question, can someone link one of the threads that goes into this? I don't remember any of the titles.
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Thoughts on Big Eyes Small Mouth as a system?
Thoughts on ICONS as a system? https://greenroninstore.com/products/icons-superpowered-roleplaying-the-assembled-edition
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@kay ICONS is actually ok. It's kind of interesting and I like the way it comes together. It is a lower power level type of system which is fine for all OC's honestly.
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ICONS is basically the old TSR Marvel FASERIP system modernized and prettied up, so it definitely gets a thumbs up from me.
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@thatguythere Oh that Icons, that one has pretty high power levels too, I was thinking of one of the other systems I guess... there are so many now!
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@lithium said in Interest check: pure OC superhero game:
@thatguythere Oh that Icons, that one has pretty high power levels too, I was thinking of one of the other systems I guess... there are so many now!
Yeah there are a few with very similar names, I know there are like three that all have sound effect names and I can't keep them straight to save my life.
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@thatguythere @Lithium - I'm looking specifically at this one https://greenroninstore.com/products/icons-superpowered-roleplaying-the-assembled-edition since one of my friends brought it up as a promising alternative. I'm not familiar with it at all, but it sounds like you are both familiar with it. Do you think it would work well for a MU*?
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I think it could it is pretty simple to use and moves at a good pace.I am not sure on how much of a hassle Cgen since the table top games I have played with it used the random roll option which would likely not go over on a MUSH but I do know they had a point buy alternative.
Note: I played the Edition before the assembled edition but from what i have heard not a lot changed.