Jun 4, 2018, 12:13 AM

@faraday said in Earning stuff:

@surreality said in Earning stuff:

It's practically an epidemic on some games.

And yet it doesn't exist at all on many other games with the exact same policy. I argue that the policy is not the cause of the problem.

Most of the games where it happens are large games with a fairly diverse player base. It's not 'staff are just shitty there'.

Getting doxxed or stalked is horrible, but anybody who needs "don't do that" spelled out for them in policies is either willfully obtuse or beyond help.

And yet, how many people accidentally slip and use someone's real name when discussing a mutual friend? Reminders aren't bad.

On the flip side - sure there are some folks who will wander into unlocked rooms or private scenes because they don't know better. But if someone complains, you don't need to come down on them like a ton of bricks. You just make a gentle correction to clarify game expectations. Having a policy might stave off that step IF they bother to read it, but it's not automatically a huge deal if it happens.

If these things result in issues, I see that as staffer problems, not policy problems.

Nowhere is it suggested that anyone come down on them like a ton of bricks.

The game actually had a policy on this -- but it was named in such a way that someone unfamiliar with the terminology would never think it was relevant to that issue.

Policy should not be 'do not do this/you must do this or you will be horribly punished'. It should establish community standards and describe expectations. Barring a few 'zero tolerance' corner cases (stalking, harassment, knowingly cheating via code exploits), if you're presenting policy as 'thou shalt/thou shalt not or the hammer of the gods shall smite thee', you're already doing it completely wrong.